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- Added GlassBuild DoorBuild - Update ReadMe - More configurable Door and Window
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using Interactables.Interobjects.DoorUtils; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace FacilityManagement | ||
{ | ||
public class ConfigBuild | ||
{ | ||
public float Amount { get; set; } | ||
public float Regen { get; set; } | ||
public float Efficacy { get; set; } | ||
public float Sustain { get; set; } | ||
} | ||
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public class DoorBuild | ||
{ | ||
public float? Health { get; set; } | ||
public KeycardPermissions? RequiredPermission { get; set; } | ||
public bool? RequireAllPermission { get; set; } | ||
public DoorDamageType? DamageTypeIgnored { get; set; } | ||
} | ||
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public class GlassBuild | ||
{ | ||
public float? Health { get; set; } | ||
public bool? DisableScpDamage { get; set; } | ||
} | ||
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} |
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