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implementation of funcs in regamedll
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lozatto committed Aug 19, 2024
2 parents e07b9ea + d6483da commit ce9bae5
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7 changes: 7 additions & 0 deletions .vs/VSWorkspaceState.json
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{
"ExpandedNodes": [
""
],
"SelectedNode": "\\ReGameDLL.sln",
"PreviewInSolutionExplorer": false
}
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5 changes: 5 additions & 0 deletions regamedll/msvc/cpp.hint
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// Arquivos de dica ajudam o Visual Studio IDE a interpretar identificadores do Visual C++
// por exemplo, nomes de funções e macros.
// Para obter mais informações, consulte https://go.microsoft.com/fwlink/?linkid=865984
#define LINK_HOOK_CLASS_VOID_CHAIN(className, functionName, args, __VA_ARGS__) void className::functionName args { g_ReGameHookchains.m_##className##_##functionName.callChain(&className::functionName##_OrigFunc, this, __VA_ARGS__); }
#define LINK_HOOK_CLASS_VOID_CHAIN(__VA_ARGS__)

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