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@izyplaystudio @Cakedrive

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lucasctnh/README.md

hi there ๐Ÿ‘‹ i'm Lucas

I work as a game programmer at Izyplay Game Studio. Most of the time I'm using Unity, but I love to learn everything related to game dev. I'm also very interested in render pipelines, shaders, software architecture and game optimizations

you can find me here:

  • currently doing a bachelor's degree in Digital Games at PUC Minas
  • and studying about shaders, and game programming patterns

lucasctnh's github stats lucasctnh's yearly wakatime stats

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  1. nodebook nodebook Public

    ๐Ÿ“ƒ Milanote clone made with Unity for study purposes

    C# 6

  2. asteroids asteroids Public

    ๐Ÿ‘พ A simple project I did for a college assignment.

    C#

  3. run01-unity-game run01-unity-game Public

    ๐Ÿƒโ€โ™‚๏ธ Open source endless runner (Unity3D)

    C# 14 5

  4. street-racing-unity street-racing-unity Public

    ๐Ÿš˜ Racing game | Submission project for Unity's course.

    C# 30 4

  5. wi-unity-game wi-unity-game Public

    ๐Ÿž A FPS/roguelike game made to practice what I've learned from the Unity course: Create with Code.

    C# 20 3

  6. lcscout-code-library lcscout-code-library Public

    ๐Ÿ—ƒ My code library and a collection of resources (mostly for Unity) I often use.

    C# 1