Removed parallelization of decompile test #11
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name: Publish continuous release of UndertaleModTool | |
on: | |
push: | |
branches: [ master ] | |
workflow_dispatch: | |
concurrency: | |
group: ${{ github.workflow }} | |
cancel-in-progress: true | |
jobs: | |
build_gui: | |
strategy: | |
fail-fast: false | |
matrix: | |
os: [windows-latest] | |
configuration: [Debug] | |
bundled: [true] | |
singlefile: [true, false] | |
runs-on: ${{ matrix.os }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: true | |
- name: Setup .NET | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: 8.0.x | |
- name: Restore dependencies | |
run: dotnet restore | |
- name: Build | |
run: | | |
dotnet build UndertaleModTool --no-restore | |
dotnet build UndertaleModToolUpdater --no-restore | |
- name: Publish ${{ matrix.os }} GUI | |
run: | | |
dotnet publish UndertaleModTool -c ${{ matrix.configuration }} -r win-x64 -p:DefineConstants="SHOW_COMMIT_HASH" --self-contained ${{ matrix.bundled }} -p:PublishSingleFile=${{ matrix.singlefile }} --output ${{ matrix.os }} | |
dotnet publish UndertaleModToolUpdater -c ${{ matrix.configuration }} -r win-x64 --self-contained ${{ matrix.bundled }} -p:PublishSingleFile=false --output ${{ matrix.os }}/Updater | |
- name: Copy external files | |
run: | | |
cp ./README.md ./${{ matrix.os }} | |
cp ./SCRIPTS.md ./${{ matrix.os }} | |
cp ./LICENSE.txt ./${{ matrix.os }} | |
- name: Create zip for nightly release Windows GUI | |
run: | | |
7z a -tzip GUI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}-isSingleFile-${{ matrix.singlefile }}.zip ./${{ matrix.os }}/* -mx0 | |
- name: Upload artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: GUI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}-isSingleFile-${{ matrix.singlefile }} | |
path: GUI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}-isSingleFile-${{ matrix.singlefile }}.zip | |
build_cli: | |
strategy: | |
fail-fast: false | |
matrix: | |
os: [ubuntu-latest, macOS-latest, windows-latest] | |
configuration: [Debug] | |
bundled: [true] | |
include: | |
- os: ubuntu-latest | |
rid: linux-x64 | |
- os: macOS-latest | |
rid: osx-x64 | |
- os: windows-latest | |
rid: win-x64 | |
runs-on: ${{ matrix.os }} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: true | |
- name: Setup .NET | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: 8.0.x | |
- name: Restore dependencies | |
run: dotnet restore UndertaleModCli | |
- name: Build | |
run: dotnet build UndertaleModCli --no-restore | |
- name: Publish ${{ matrix.os }} CLI | |
run: dotnet publish UndertaleModCli -c ${{ matrix.configuration }} -r ${{ matrix.rid }} --self-contained ${{ matrix.bundled }} -p:PublishSingleFile=false --output CLI-${{ matrix.os }} | |
- name: Copy external files | |
run: | | |
cp ./README.md ./CLI-${{ matrix.os }}/ | |
cp ./LICENSE.txt ./CLI-${{ matrix.os }}/ | |
- name: Create zip for nightly release CLI | |
run: | | |
7z a -tzip CLI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}.zip ./CLI-${{ matrix.os }}/* -mx0 | |
- name: Upload artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: CLI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }} | |
path: CLI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}.zip | |
upload: | |
needs: [build_gui, build_cli] | |
runs-on: ubuntu-latest | |
steps: | |
- name: Download artifacts | |
uses: actions/download-artifact@v4 | |
- name: Delete tag and release | |
uses: dev-drprasad/[email protected] | |
with: | |
delete_release: true # default: false | |
tag_name: bleeding-edge # tag name to delete | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
- name: Release | |
uses: softprops/action-gh-release@v2 | |
with: | |
tag_name: bleeding-edge | |
name: Bleeding Edge | |
prerelease: true | |
fail_on_unmatched_files: true | |
files: | | |
*/* | |
body: | | |
This is an automatically updating **bleeding edge** build of UndertaleModTool. There *will* be bugs! If you encounter any, please make an issue on GitHub or join the Underminers Discord for more help! | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
- name: Check and fix the release | |
uses: actions/github-script@v7 | |
with: | |
script: | | |
// Wait 10 seconds | |
await new Promise(r => setTimeout(r, 10000)); | |
const {owner, repo} = context.repo; | |
const listReleasesResponse = await github.rest.repos.listReleases({ | |
owner, | |
repo | |
}); | |
if (listReleasesResponse.status !== 200) | |
throw new Error("Error listing releases"); | |
let release_id; | |
for (let release of listReleasesResponse.data) { | |
if (release.tag_name !== "bleeding-edge") | |
continue; | |
console.log(release); | |
if (!release.draft) { | |
console.log("Found published bleeding edge release - no need to do anything."); | |
return; | |
} | |
if (release_id == undefined) | |
release_id = release.id; | |
} | |
if (release_id == undefined) | |
throw new Error("The bleeding edge release was not found."); | |
console.warn("Found the bleeding edge release that is draft.\nTrying to publish..."); | |
try { | |
await github.rest.repos.updateRelease({owner, repo, release_id, draft: false}); | |
} | |
catch (err) { | |
if ('status' in err && err.status == 422) { | |
console.log('A non-draft release already exists?'); | |
console.error(err); | |
return; | |
} | |
else | |
throw err; | |
} | |
console.log("The draft release was published successfully."); |