v1.5.0-rc.4
Pre-release
Pre-release
github-actions
released this
04 Nov 22:58
·
28 commits
to main
since this release
ℹ️ See the repo for AoE II: DE if you are using a Custom Launcher in order to achieve 100% offline functionality.
What's Changed
Relevant changes since last pre-release version
General
- Fix: Launcher correctly passing the game id when starting the agent.
See Github differences v1.5.0-rc.3...v1.5.0-rc.4
Files
- Full:
- Windows:
- 10 on x86-64: ageLANServer_full_1.5.0_win_x86-64.zip
- 11 on ARM: ageLANServer_full_1.5.0_win_arm64.tar.xz
- Linux:
- x86-64: ageLANServer_full_1.5.0_linux_x86-64.tar.xz
- ARM64: ageLANServer_full_1.5.0_linux_arm64.tar.xz
- Windows:
- Launcher:
- Windows:
- 10 on x86-64: ageLANServer_launcher_1.5.0_win_x86-64.zip
- 11 on ARM: ageLANServer_launcher_1.5.0_win_arm64.tar.xz
- Linux:
- x86-64: ageLANServer_launcher_1.5.0_linux_x86-64.tar.xz
- ARM64: ageLANServer_launcher_1.5.0_linux_arm64.tar.xz
- Windows:
- Server:
- Windows:
- 10, Server 2025 or IoT on ARM64: ageLANServer_server_1.5.0_win_arm64.zip
- 10 IoT on ARM32: ageLANServer_server_1.5.0_win_arm32.zip
- 10, Server 2016 or IoT on x86-64: ageLANServer_server_1.5.0_win_x86-64.zip
- 10 or 10 IoT on x86-32: ageLANServer_server_1.5.0_win_x86-32.zip
- Linux:
- Kernel 3.1 on ARM64: ageLANServer_server_1.5.0_linux_arm64.tar.xz
- Kernel 2.6.23 on ARM32:
- ARMv5 (armel): ageLANServer_server_1.5.0_linux_arm-5.tar.gz
- ARMv6 (sometimes called armhf): ageLANServer_server_1.5.0_linux_arm-6.tar.gz
- Kernel 2.6.23 on x86-64: ageLANServer_server_1.5.0_linux_x86-64.tar.gz
- Kernel 2.6.23 on x86-32: ageLANServer_server_1.5.0_linux_x86-32.tar.gz
- macOS - Catalina (v10.15): ageLANServer_server_1.5.0_mac.tar.gz
- Windows:
Note: If you are using Antivirus it may flag one or more executables as virus, this is a false positive.
Verification
The verification process ensures that the files you download are the same as the ones that were uploaded by the
maintainer.
- Download the
ageLANLanServer_1.5.0_checksums.txt
andageLANLanServer_1.5.0_checksums.txt.sig
files. - Import the release public key and import it to your keyring if you haven't already.
- Verify the
ageLANServer_1.5.0_checksums.txt
file with theageLANLanServer_1.5.0_checksums.txt.sig
file. - Verify the SHA-256 checksum list inside
ageLANServer_1.5.0_checksums.txt
with the downloaded archives.
Simplest way to use it
- Download the asset
ageLANServer_full_1.5.0_...
. - Uncompress it somewhere.
- If not using the Steam or Xbox launcher, edit the
launcher/resources/config.aoe2.toml
orlauncher/resources/config.aoe3.toml
file with a text editor (like Notepad) and modify theClient.Executable
section to point to the game launcher path.
You will need to use a custom launcher (plus what my other repo provides) for 100% offline play. - Execute
launcher/launcher-aoe2
orlauncher/launcher-aoe3
: you will be asked for admin elevation and confirmation of other dialogs as needed, you will also need to allow the connections via the Microsoft Defender Firewall or any other. - Repeat the above steps for every PC you want to play in LAN with by running the launcher, the first PC to launch
it will host the "server" for a given game and the rest will auto-discover and connect to it. - In the game, when hosting a new lobby, just make sure to set the server to Use Local Lan Server (AoE II) or
select LAN before creating the Lobby (AoE III). In AoE II, setting it to public visibility is recommended. - If the lobby is Public, they can join directly in the browser or you can Invite friends by searching them by name and sending an invite as needed. You can share the link to join the lobby automatically (only works if already in-game).
Help
Look for the Troubleshooting if you have any issues, create an issue or look for discussions