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v1.5.0-rc.4

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@github-actions github-actions released this 04 Nov 22:58
· 28 commits to main since this release
bb4be68

ℹ️ See the repo for AoE II: DE if you are using a Custom Launcher in order to achieve 100% offline functionality.

What's Changed

Relevant changes since last pre-release version

General

  • Fix: Launcher correctly passing the game id when starting the agent.

See Github differences v1.5.0-rc.3...v1.5.0-rc.4

Files

  • Full:
    • Windows:
      • 10 on x86-64: ageLANServer_full_1.5.0_win_x86-64.zip
      • 11 on ARM: ageLANServer_full_1.5.0_win_arm64.tar.xz
    • Linux:
      • x86-64: ageLANServer_full_1.5.0_linux_x86-64.tar.xz
      • ARM64: ageLANServer_full_1.5.0_linux_arm64.tar.xz
  • Launcher:
    • Windows:
      • 10 on x86-64: ageLANServer_launcher_1.5.0_win_x86-64.zip
      • 11 on ARM: ageLANServer_launcher_1.5.0_win_arm64.tar.xz
    • Linux:
      • x86-64: ageLANServer_launcher_1.5.0_linux_x86-64.tar.xz
      • ARM64: ageLANServer_launcher_1.5.0_linux_arm64.tar.xz
  • Server:
    • Windows:
      • 10, Server 2025 or IoT on ARM64: ageLANServer_server_1.5.0_win_arm64.zip
      • 10 IoT on ARM32: ageLANServer_server_1.5.0_win_arm32.zip
      • 10, Server 2016 or IoT on x86-64: ageLANServer_server_1.5.0_win_x86-64.zip
      • 10 or 10 IoT on x86-32: ageLANServer_server_1.5.0_win_x86-32.zip
    • Linux:
      • Kernel 3.1 on ARM64: ageLANServer_server_1.5.0_linux_arm64.tar.xz
      • Kernel 2.6.23 on ARM32:
        • ARMv5 (armel): ageLANServer_server_1.5.0_linux_arm-5.tar.gz
        • ARMv6 (sometimes called armhf): ageLANServer_server_1.5.0_linux_arm-6.tar.gz
      • Kernel 2.6.23 on x86-64: ageLANServer_server_1.5.0_linux_x86-64.tar.gz
      • Kernel 2.6.23 on x86-32: ageLANServer_server_1.5.0_linux_x86-32.tar.gz
    • macOS - Catalina (v10.15): ageLANServer_server_1.5.0_mac.tar.gz

Note: If you are using Antivirus it may flag one or more executables as virus, this is a false positive.

Verification

The verification process ensures that the files you download are the same as the ones that were uploaded by the
maintainer.

  1. Download the ageLANLanServer_1.5.0_checksums.txt and ageLANLanServer_1.5.0_checksums.txt.sig files.
  2. Import the release public key and import it to your keyring if you haven't already.
  3. Verify the ageLANServer_1.5.0_checksums.txt file with the ageLANLanServer_1.5.0_checksums.txt.sig file.
  4. Verify the SHA-256 checksum list inside ageLANServer_1.5.0_checksums.txt with the downloaded archives.

Simplest way to use it

  1. Download the asset ageLANServer_full_1.5.0_....
  2. Uncompress it somewhere.
  3. If not using the Steam or Xbox launcher, edit the launcher/resources/config.aoe2.toml or launcher/resources/config.aoe3.toml
    file
    with a text editor (like Notepad) and modify the Client.Executable section to point to the game launcher path.
    You will need to use a custom launcher (plus what my other repo provides) for 100% offline play.
  4. Execute launcher/launcher-aoe2 or launcher/launcher-aoe3: you will be asked for admin elevation and confirmation of other dialogs as needed, you will also need to allow the connections via the Microsoft Defender Firewall or any other.
  5. Repeat the above steps for every PC you want to play in LAN with by running the launcher, the first PC to launch
    it will host the "server" for a given game and the rest will auto-discover and connect to it.
  6. In the game, when hosting a new lobby, just make sure to set the server to Use Local Lan Server (AoE II) or
    select LAN before creating the Lobby (AoE III). In AoE II, setting it to public visibility is recommended.
  7. If the lobby is Public, they can join directly in the browser or you can Invite friends by searching them by name and sending an invite as needed. You can share the link to join the lobby automatically (only works if already in-game).

Help

Look for the Troubleshooting if you have any issues, create an issue or look for discussions