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madc0der/AnimationRiggingExtensions

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Animation Rigging Extensions

Demo

This repository contains FixedTwistCorrection to be able to:

  1. Use initial Bone angles during chained rotation
  2. Add variable initial angle shift

Screenshot

Getting Started

To get started, follow these steps:

  1. Clone the repository.
  2. Put AnimationRiggingExtensions to your Assets folder.
  3. FixedTwistCorrection is now available to add to your Rigs.

Note

You'll have to add "twisted bones" to your model. More information is here

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Repository with patched or new constraints for Unity AnimationRigging package

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