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This repository contains serious games made with Unity. Each project/game has the focus on a specific aspect.

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Unity

This repository contains serious games made with Unity. Each game has the focus on a specific aspect. I developed these games as part of my Serious Games lecture at the Technische Universität Darmstadt. To get to know unity I would recommend to start with the tutorials on the unity website. The first game requires few knowledge, the last game the most. Have a look around or just enjoy playing.

The Games

1. Bowling

Topic: Game Technology

Development aspects:

  • Manipulation of materials
  • Physics enginge components

2. Pacman

Topic: Authoring

Development aspects:

  • Utilization of external files as additional source of information outside the Unity engine
  • Information loading during runtime
  • Use of a specific data format for easier level specification
  • Composition of waypoint systems and their usage for path finding
  • Use of automatic syntax and semantic checking systems

3. Jump and Run

Topic: Personalized adaptation

Development aspects:

  • Player adaptation
  • Automatic level generation

4. Pong

Topic: Multiplayer

Development aspects:

  • Network setup with client-server-architecture
  • Usage of remote actions to send and receive data and/or events through a network
  • Usage of NetworkTransform to synchronize GameObjects

5. Mobile Endless Runner

Topic: Mobile Gaming

Development aspects:

  • Aquisition and interpretation of touch input
  • Utilization of tilt input (accelerometer output)
  • Automatic level generation
  • Small screen size

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This repository contains serious games made with Unity. Each project/game has the focus on a specific aspect.

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