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implement use_multithreading_depth_rendering, optimize rng
fix docs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,7 @@ | ||
[package] | ||
exclude = ["assets/", "CONTRIBUTING.md", "CODE_OF_CONDUCT.md", "SECURITY.md"] | ||
name = "peng_quad" | ||
version = "0.5.0" | ||
version = "0.5.1" | ||
edition = "2021" | ||
rust-version = "1.76" | ||
authors = ["Yang Zhou <[email protected]>"] | ||
|
@@ -27,11 +28,13 @@ codegen-units = 1 # Compile the entire crate as one unit. | |
lto = "thin" # Do a second optimization pass over the entire program, including dependencies. | ||
[dependencies] | ||
nalgebra = "0.33.0" | ||
rand = "0.8.5" | ||
rand = { version = "0.8.5", features = ["rand_chacha"] } | ||
rand_distr = "0.4.3" | ||
rerun = "0.18.2" | ||
thiserror = "1.0.63" | ||
serde = { version = "1.0.209", features = ["derive"] } | ||
serde_yaml = "0.9.34" | ||
env_logger = "0.11.5" | ||
log = "0.4.22" | ||
rayon = "1.10.0" | ||
rand_chacha = "0.3.1" |
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