This repository was archived by the owner on Oct 22, 2024. It is now read-only.
Code Repo Friendlyness, VS2019 support
MDK now requires at least Visual Studio 2017 15.9
There has been a few hundred downloads of the prerelease, and very few complaints, so I'm gonna take a chance and release it. If you find any issues, please let me know in the Issues sections.
Known issue: The menu items sometimes drops out of the context menus. I have to date been able to reproduce it once but I couldn't figure out why. If you can find out a way to reliably reproduce this, then please let me know!
- #149 Fixed wrong information in constructor comment. (SpaceBeeGaming)
- #146 [PRE] Missing reference to System.Collections.Immutable (kwilliams1987)
- #115 Fix-114: Add terminal.cache and fix .gitignore (VMSBigot)
- #133 VS2019 Dev support: Remove unused refs and add Microsoft.MSBuild package (VMSBigot)
- #132 MixInFix: Generate New GUID for Project (VMSBigot)
- #128 [PRE] MDKFactory extension class added to deployed code
- #127 [PRE] Error upgrading project
- #131 [PRE] MDK Analyzer not found
- #127 [PRE] Error upgrading project
- #129 [PRE] Warning about analyzer not having required netstandard
- #126 [PRE] Unexpected "The MDK.options file could not be found." Analyzer result.
- [PRE] Fixed whitelist cache not getting updated
- Fixed whitelist cache refresh tool not directly updating caches
- #111 thumb.jpg in existing scripts not recognized in blueprint manager
- #124 [PRE], [VS2019] Error when attempting to create a new Project
- #125 [PRE], [VS2019] New projects default to C# 7 or higher.
- #130 Suggestion: Refreshing whitelist runs SE; Add -skipintro to not show intro video
- Changed how script options are stored in order to make it easier to work on projects on multiple computers
- Renamed Blueprint Manager to Script Manager
- Deprecated Readme.cs (more or less), changed to Instructions.readme and added item template for it
- Fixed crash while VS is trying to read a project from a network (MDK will ignore this case)
- Added project template for ingame script mixin (shared project)
- MDK is now more code repository (for example git) friendly.
- The paths are now stored in a separate file, MDK.paths.props, which should not be checked in.
The file should be restored on the other side.
- The paths are now stored in a separate file, MDK.paths.props, which should not be checked in.
- Backup zips are made before any project upgrades or repairs are made
- Finalizers are reported as prohibited
- VS2019 support
- Proper install-time version checking, finally
- Fixed #98 Unimportant Non-SE Project Error
- Added #99 Include "Do not deploy" option in MDK Script Options window / #79 Deploy option in files.
"Exclude from Deploy All" checkbox