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* Try reenabling stencil for fill layer + fix render tests * Add geometry outside tile render test * Match stencil granularity to fill granularity * Make sure translation does not affect pole vertices * Fix previous commit * Reenable fill stencil & force subdivision at all zoom levels for globe * Update build size * Add more render test images * Update build size * Fix build size & add changelog entry
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test/integration/render/tests/fill-outside-tile/style.json
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Original file line number | Diff line number | Diff line change |
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{ | ||
"version": 8, | ||
"metadata": { | ||
"test": { | ||
"description": "Tests that tiles are properly clipped by drawing a tile that has all its geometry outside its visible area. See issue #4803. The expected (correct) result is that nothing is drawn.", | ||
"width": 64, | ||
"height": 64 | ||
} | ||
}, | ||
"zoom": 2.125, | ||
"sources": { | ||
"vector_tiles": { | ||
"type": "vector", | ||
"tiles": [ | ||
"local://tiles/outside_ring.mvt" | ||
] | ||
} | ||
}, | ||
"layers": [ | ||
{ | ||
"id": "background", | ||
"type": "background", | ||
"paint": { | ||
"background-color": "white" | ||
} | ||
}, | ||
{ | ||
"id": "ocean", | ||
"type": "fill", | ||
"source": "vector_tiles", | ||
"source-layer": "water", | ||
"paint": { | ||
"fill-color": "black" | ||
} | ||
} | ||
] | ||
} |
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test/integration/render/tests/projection/globe/fill-planet-pole/expected_flaky.png
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...gration/render/tests/projection/globe/fill-seams/checkerboard/expected-win2.png
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test/integration/render/tests/projection/globe/raster-pole/expected-win2.png
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...integration/render/tests/projection/globe/raster-warped/expected-win-flaky8.png
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...integration/render/tests/projection/globe/raster-warped/expected-win-flaky9.png
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...nder/tests/projection/globe/terrain/fill-planet-pole/expected-windows-flaky.png
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test/integration/render/tests/symbol-visibility/visible/expected-win.png
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