Skip to content
This repository has been archived by the owner on Aug 22, 2024. It is now read-only.

1.1.0 release #44

Merged
merged 17 commits into from
Mar 6, 2024
Merged

1.1.0 release #44

merged 17 commits into from
Mar 6, 2024

Conversation

marqdevx
Copy link
Owner

@marqdevx marqdevx commented Mar 1, 2024

Added:

  • Practice
    • Flash grenade
      • Flashed time feedback
      • Add .noflash toggle to cancel blind animation on all the players
    • Damage information on practice mode (player_hurt)
    • Added .last which teleports to the player's latest grenade thrown lineup.
    • Spawn side optional argument (.spawn 1 <ct/t>)
  • Scrim
    • Coach
      • .coach can chose sides directly (.coach <ct/t>) if it is not chosen at first, it will be moved to spectators and then he will need to type .t or .ct
      • coach does not take the competitive spawns from the players
    • Demo recording
      • Mapname included on the filename
  • General
    • Add .rcon for admins
    • Switch team side with .ct .t .spec and .side to bypass team limit (focused on .coach issues)
    • Team switch will now be visible on chat
    • Modularity with a cfg located in <server>/game/csgo/cfg/cs2scrim/cs2scrim.cfg to enable/disable features.
    • Admin
      • Add .unban feature

marqdevx and others added 8 commits March 1, 2024 23:40
* Uppdate credits

* Change ambuild config setting

* Coach tweaking

* Add `.noflash` command

* Add player damaged info

* Fix parse chat command function

* Add team select through chat command (`.ct`, `.t`, `.spec`, `side`)

* Remove unused sound block

* Clean up

* Hook say command, from `CS2Fixes`

Source2ZE/CS2Fixes@2808f35

* Fix build script

* Coach not taking player spawn

* Add `.rcon`

* 2nd iteration coach spawn

* Flash info fix

* Add map on demo name

* Coach 2nd iteration

* Coach choose side on spec

* bump version

* Spawn side can be chosen

Command optional addition `!spawn <spawn number> <ct/t>`

* Coach can choose side

Optional addition `.coach <ct/t>`

* Coach does dont block player spawns anymore

Now the coach is not blocking the competitive spawns from players.
On round pre-start the coach is switched to spectator, the players are spawned, once all the players are on the competitive spawns, the coach is moved to its target team.

* Add modularity to enable/disable features

Now the features of the plugin are configurable from the cs2scrim .cfg file, all enabled by default (if the cfg is not present)

* Fix flash crash

The crash was happening casued by null pointer not being checked

* Added `CCSPlayerPawnBase`

Needed class to remove flash effect

* Add `.last` command

.last command will teleport you to the latest grenade thrown, individual for each player.

fix

* Fix admin not being loaded

Fixing #36

* Block `.noclip` command only for practice

* Change plugin description and author

* Update readme

* Fix compile action

* Fix include

* Bump version `1.0.4-beta`

* Remove grenade thrown debug info

* Add `.unban` command (#20)

Co-authored-by: marqdevx <[email protected]>

* Comment

* Clean cvar

* Add description

* Improve performance

* Enable by cvar

* Mark and clean

* Fix `.setteam`

* Add CFGs

* create subfolder

* Bump version `1.0.4`

* Add control by cvar

* Remove tests

* Fix `.noflash` command

* Add control by cvars

* Clean description

* Update command list and description

* Update command list

* Clean and update credits

* Marqdevx/rebase/cs2fixes 1.5.0 (#43)

* Rebase from @CS2Fixes 1.5.0

* Remove unused functions

* Fix addresses

* Fix addresses namespace

* Fix changelevel crash

* add credits and warmup end

* Remove unused `Playerpawnbase` header

Now the `CCSPlayerPawnBase` is inside `CCSPlayerPawn` class header

* Fix client crash onTransmit

* Dont install ambuild when its already done

* Cleared get slots APis

* Re-add new features after rebase

---------

Co-authored-by: marqdevx <[email protected]>

* Add mapname to .dem file

---------

Co-authored-by: marqdevx <[email protected]>
@marqdevx marqdevx marked this pull request as ready for review March 3, 2024 22:22
@marqdevx marqdevx merged commit 76509f6 into main Mar 6, 2024
5 checks passed
@marqdevx marqdevx deleted the marqdevx/1.1.0 branch March 16, 2024 22:10
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant