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Merge upstream CE
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masakitenchi committed Jun 11, 2024
1 parent f64f5a2 commit 80b4596
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Showing 12 changed files with 50 additions and 24 deletions.
Binary file modified Mods/CombatExtended/Assemblies/CombatExtended.dll
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Binary file modified Mods/CombatExtended/AssembliesCompat/BetterTurretsCompat.dll
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Binary file modified Mods/CombatExtended/AssembliesCompat/MiscTurretsCompat.dll
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Binary file modified Mods/CombatExtended/AssembliesCompat/MultiplayerCompat.dll
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Binary file modified Mods/CombatExtended/AssembliesCompat/SRTSCompat.dll
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Binary file modified Mods/CombatExtended/AssembliesCompat/VehiclesCompat.dll
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3 changes: 3 additions & 0 deletions Mods/CombatExtended/Languages/English/Keyed/Keys.xml
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Expand Up @@ -122,7 +122,10 @@
<CE_degrees>&#176;</CE_degrees>
<CE_meters>m</CE_meters>
<CE_WeaponPenetrationFactor>Weapon penetration factor</CE_WeaponPenetrationFactor>
<CE_WeaponPenetrationSkillFactor>Skill factor</CE_WeaponPenetrationSkillFactor>
<CE_WeaponPenetrationOtherFactors>Other factors</CE_WeaponPenetrationOtherFactors>
<CE_AdjustedForWeapon>Adjusted for weapon</CE_AdjustedForWeapon>
<CE_RangedQualityMultiplier>Penetration quality factor</CE_RangedQualityMultiplier>
<CE_DPS>Damage per second</CE_DPS>
<CE_DamageVariation>Damage variation</CE_DamageVariation>
<CE_FinalAverageDamage>Final average damage</CE_FinalAverageDamage>
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3 changes: 3 additions & 0 deletions Mods/CombatExtended/Languages/Russian/Keyed/Keys.xml
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Expand Up @@ -121,7 +121,10 @@
<CE_degrees>°</CE_degrees>
<CE_meters>м</CE_meters>
<CE_WeaponPenetrationFactor>Фактор бронепробития</CE_WeaponPenetrationFactor>
<CE_WeaponPenetrationSkillFactor>Фактор навыка</CE_WeaponPenetrationSkillFactor>
<CE_WeaponPenetrationOtherFactors>Другие факторы (гены, здоровье и др.)</CE_WeaponPenetrationOtherFactors>
<CE_AdjustedForWeapon>С поправкой на оружие</CE_AdjustedForWeapon>
<CE_RangedQualityMultiplier>Фактор качества</CE_RangedQualityMultiplier>
<CE_DPS>Урон в секунду</CE_DPS>
<CE_DamageVariation>Разброс урона</CE_DamageVariation>
<CE_FinalAverageDamage>Итоговый средний урон</CE_FinalAverageDamage>
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<?xml version="1.0" encoding="utf-8"?>
<Patch>

<!-- Delay ship crash -->

<Operation Class="PatchOperationAdd">
<xpath>Defs/IncidentDef[defName="PsychicEmanatorShipPartCrash" or defName="PoisonShipPartCrash"]</xpath>
<value>
<earliestDay>60</earliestDay>
</value>
</Operation>

</Patch>
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<?xml version="1.0" encoding="utf-8"?>
<Patch>

<!-- Delay mech siege -->

<Operation Class="PatchOperationAdd">
<xpath>Defs/IncidentDef[defName="MechCluster"]</xpath>
<value>
<earliestDay>60</earliestDay>
</value>
</Operation>

</Patch>
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Expand Up @@ -182,6 +182,24 @@
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/PawnKindDef[defName="Empire_Fighter_Champion"]</xpath>
<value>
<specificApparelRequirements>
<li>
<bodyPartGroup>Torso</bodyPartGroup>
<apparelLayer>Shell</apparelLayer>
<stuff>Plasteel</stuff>
</li>
<li>
<bodyPartGroup>FullHead</bodyPartGroup>
<apparelLayer>Overhead</apparelLayer>
<stuff>Plasteel</stuff>
</li>
</specificApparelRequirements>
</value>
</Operation>

<!-- ====== Grenadier ====== -->

<Operation Class="PatchOperationAdd">
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