Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

implement py-knights-fighting #882

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
216 changes: 4 additions & 212 deletions app/main.py
Original file line number Diff line number Diff line change
@@ -1,214 +1,6 @@
KNIGHTS = {
"lancelot": {
"name": "Lancelot",
"power": 35,
"hp": 100,
"armour": [],
"weapon": {
"name": "Metal Sword",
"power": 50,
},
"potion": None,
},
"arthur": {
"name": "Arthur",
"power": 45,
"hp": 75,
"armour": [
{
"part": "helmet",
"protection": 15,
},
{
"part": "breastplate",
"protection": 20,
},
{
"part": "boots",
"protection": 10,
}
],
"weapon": {
"name": "Two-handed Sword",
"power": 55,
},
"potion": None,
},
"mordred": {
"name": "Mordred",
"power": 30,
"hp": 90,
"armour": [
{
"part": "breastplate",
"protection": 15,
},
{
"part": "boots",
"protection": 10,
}
],
"weapon": {
"name": "Poisoned Sword",
"power": 60,
},
"potion": {
"name": "Berserk",
"effect": {
"power": +15,
"hp": -5,
"protection": +10,
}
}
},
"red_knight": {
"name": "Red Knight",
"power": 40,
"hp": 70,
"armour": [
{
"part": "breastplate",
"protection": 25,
}
],
"weapon": {
"name": "Sword",
"power": 45
},
"potion": {
"name": "Blessing",
"effect": {
"hp": +10,
"power": +5,
}
}
}
}
from app.modules.battle import battle
from app.modules.knights import KNIGHTS


def battle(knightsConfig):
# BATTLE PREPARATIONS:

# lancelot
lancelot = knightsConfig["lancelot"]

# apply armour
lancelot["protection"] = 0
for a in lancelot["armour"]:
lancelot["protection"] += a["protection"]

# apply weapon
lancelot["power"] += lancelot["weapon"]["power"]

# apply potion if exist
if lancelot["potion"] is not None:
if "power" in lancelot["potion"]["effect"]:
lancelot["power"] += lancelot["potion"]["effect"]["power"]

if "protection" in lancelot["potion"]["effect"]:
lancelot["protection"] += lancelot["potion"]["effect"]["protection"]

if "hp" in lancelot["potion"]["effect"]:
lancelot["hp"] += lancelot["potion"]["effect"]["hp"]

# arthur
arthur = knightsConfig["arthur"]

# apply armour
arthur["protection"] = 0
for a in arthur["armour"]:
arthur["protection"] += a["protection"]

# apply weapon
arthur["power"] += arthur["weapon"]["power"]

# apply potion if exist
if arthur["potion"] is not None:
if "power" in arthur["potion"]["effect"]:
arthur["power"] += arthur["potion"]["effect"]["power"]

if "protection" in arthur["potion"]["effect"]:
arthur["protection"] += arthur["potion"]["effect"]["protection"]

if "hp" in arthur["potion"]["effect"]:
arthur["hp"] += arthur["potion"]["effect"]["hp"]

# mordred
mordred = knightsConfig["mordred"]

# apply armour
mordred["protection"] = 0
for a in mordred["armour"]:
mordred["protection"] += a["protection"]

# apply weapon
mordred["power"] += mordred["weapon"]["power"]

# apply potion if exist
if mordred["potion"] is not None:
if "power" in mordred["potion"]["effect"]:
mordred["power"] += mordred["potion"]["effect"]["power"]

if "protection" in mordred["potion"]["effect"]:
mordred["protection"] += mordred["potion"]["effect"]["protection"]

if "hp" in mordred["potion"]["effect"]:
mordred["hp"] += mordred["potion"]["effect"]["hp"]

# red_knight
red_knight = knightsConfig["red_knight"]

# apply armour
red_knight["protection"] = 0
for a in red_knight["armour"]:
red_knight["protection"] += a["protection"]

# apply weapon
red_knight["power"] += red_knight["weapon"]["power"]

# apply potion if exist
if red_knight["potion"] is not None:
if "power" in red_knight["potion"]["effect"]:
red_knight["power"] += red_knight["potion"]["effect"]["power"]

if "protection" in red_knight["potion"]["effect"]:
red_knight["protection"] += red_knight["potion"]["effect"]["protection"]

if "hp" in red_knight["potion"]["effect"]:
red_knight["hp"] += red_knight["potion"]["effect"]["hp"]

# -------------------------------------------------------------------------------
# BATTLE:

# 1 Lancelot vs Mordred:
lancelot["hp"] -= mordred["power"] - lancelot["protection"]
mordred["hp"] -= lancelot["power"] - mordred["protection"]

# check if someone fell in battle
if lancelot["hp"] <= 0:
lancelot["hp"] = 0

if mordred["hp"] <= 0:
mordred["hp"] = 0

# 2 Arthur vs Red Knight:
arthur["hp"] -= red_knight["power"] - arthur["protection"]
red_knight["hp"] -= arthur["power"] - red_knight["protection"]

# check if someone fell in battle
if arthur["hp"] <= 0:
arthur["hp"] = 0

if red_knight["hp"] <= 0:
red_knight["hp"] = 0

# Return battle results:
return {
lancelot["name"]: lancelot["hp"],
arthur["name"]: arthur["hp"],
mordred["name"]: mordred["hp"],
red_knight["name"]: red_knight["hp"],
}


print(battle(KNIGHTS))
result = battle(KNIGHTS)
print(result)
Empty file added app/modules/__init__.py
Empty file.
12 changes: 12 additions & 0 deletions app/modules/battle.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
from app.modules.stats import calculate_stats
from app.modules.fight import fight


def battle(knights: dict) -> dict:
for knight_name in knights:
calculate_stats(knights[knight_name])

fight(knights["lancelot"], knights["mordred"])
fight(knights["arthur"], knights["red_knight"])

return {knight["name"]: knight["hp"] for knight in knights.values()}
6 changes: 6 additions & 0 deletions app/modules/fight.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
def fight(knight1: dict, knight2: dict) -> None:
knight1["hp"] -= max(0, knight2["power"] - knight1["protection"])
knight2["hp"] -= max(0, knight1["power"] - knight2["protection"])

knight1["hp"] = max(0, knight1["hp"])
knight2["hp"] = max(0, knight2["hp"])
86 changes: 86 additions & 0 deletions app/modules/knights.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,86 @@
KNIGHTS = {
"lancelot": {
"name": "Lancelot",
"power": 35,
"hp": 100,
"armour": [],
"weapon": {
"name": "Metal Sword",
"power": 50,
},
"potion": None,
},
"arthur": {
"name": "Arthur",
"power": 45,
"hp": 75,
"armour": [
{
"part": "helmet",
"protection": 15,
},
{
"part": "breastplate",
"protection": 20,
},
{
"part": "boots",
"protection": 10,
}
],
"weapon": {
"name": "Two-handed Sword",
"power": 55,
},
"potion": None,
},
"mordred": {
"name": "Mordred",
"power": 30,
"hp": 90,
"armour": [
{
"part": "breastplate",
"protection": 15,
},
{
"part": "boots",
"protection": 10,
}
],
"weapon": {
"name": "Poisoned Sword",
"power": 60,
},
"potion": {
"name": "Berserk",
"effect": {
"power": +15,
"hp": -5,
"protection": +10,
}
}
},
"red_knight": {
"name": "Red Knight",
"power": 40,
"hp": 70,
"armour": [
{
"part": "breastplate",
"protection": 25,
}
],
"weapon": {
"name": "Sword",
"power": 45
},
"potion": {
"name": "Blessing",
"effect": {
"hp": +10,
"power": +5,
}
}
}
}
9 changes: 9 additions & 0 deletions app/modules/stats.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
def calculate_stats(knight: dict) -> None:
knight["protection"] = sum(arm["protection"] for arm in knight["armour"])
knight["power"] += knight["weapon"]["power"]

if knight["potion"]:
effects = knight["potion"]["effect"]
knight["power"] += effects.get("power", 0)
knight["protection"] += effects.get("protection", 0)
knight["hp"] += effects.get("hp", 0)
Loading