fix: handshake stalls on PDP/A controllers (undercontrol and some other noname brands) #51
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Added an authenticated callback to gamepad device that delays rumble/input initialization after authentication is finished.
bus/protocol: add handling of final ACME on chunked reliable messages (as per microsoft spec)
auth/gamepad: add authenticated event to delay input initialization after gamepad has successfully finished its handshake
wired: increase USB DATA URB to 12 to prevent starving in key exchanges during handshake (urb depletions for less than 12)
.gitignore: remove Microsoft spec from git repo