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name: Zola on GitHub Pages | ||
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on: | ||
push: | ||
branches: | ||
- main | ||
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jobs: | ||
build: | ||
name: Publish site | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Checkout main | ||
uses: actions/checkout@v4 | ||
- name: Build and deploy | ||
uses: shalzz/[email protected] | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
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[submodule "themes/radion"] | ||
path = themes/radion | ||
url = https://github.com/micahkepe/radion.git |
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# Micah's Secret Blog | ||
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This repo is a collection of my thoughts, ideas, and projects. You can see the | ||
live site [here](https://micahkepe.com/blog/) |
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# The URL the site will be built for | ||
base_url = "https://micahkepe.com/blog" | ||
title = "Micah's Secret Blog" | ||
theme = "radion" | ||
description = "An assortment of my ramblings and random adventures." | ||
generate_feeds = true | ||
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taxonomies = [ | ||
# You can enable/disable RSS | ||
{name = "categories", feed = true}, | ||
{name = "tags", feed = true}, | ||
] | ||
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# When set to "true", the Sass files in the `sass` directory in the site root are compiled. | ||
# Sass files in theme directories are always compiled. | ||
compile_sass = false | ||
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# When set to "true", a search index is built from the pages and section | ||
# content for `default_language`. | ||
build_search_index = true | ||
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[markdown] | ||
# Whether to do syntax highlighting | ||
# Theme can be customized by setting the `highlight_theme` variable to a theme supported by Zola | ||
highlight_code = true | ||
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highlight_theme = "one-dark" | ||
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[search] | ||
# Wether to produce the search index as a javascript file or as a JSON file | ||
# Accepted values: | ||
# - "elasticlunr_javascript", "elasticlunr_json" | ||
# - "fuse_javascript", "fuse_json" | ||
index_format = "elasticlunr_json" | ||
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[extra] | ||
# Put all your custom variables here | ||
radion_title = "Micah's Secret Blog" | ||
author = "Micah Kepe" | ||
github = "https://github.com/micahkepe" | ||
radion_menu = [ | ||
{url = "$BASE_URL/", name = "Home"}, | ||
{url = "$BASE_URL/categories", name = "Categories"}, | ||
{url = "$BASE_URL/tags", name = "Tags"}, | ||
{url = "https://micahkepe.com/", name = "Main Site"}, | ||
] | ||
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# Nicer codeblocks with copy to clipboard | ||
codeblock = true | ||
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# Enable MathJax rendering support | ||
latex = true | ||
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# Enable search bar | ||
enable_search = true | ||
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# Light/Dark Mode set | ||
theme = "toggle" # options: {light, dark, auto, toggle} |
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+++ | ||
title = "Building a Godot Game! The Making of '43 Monkeys'" | ||
date = 2024-11-26 | ||
draft = false | ||
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[taxonomies] | ||
categories = ["projects"] | ||
tags = ["godot", "game-dev", "rice"] | ||
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[extra] | ||
toc = true | ||
+++ | ||
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As part of my design course requirements at Rice University, I will be creating | ||
a game in a group of 4 using the Godot engine over the upcoming semester. This | ||
blog post will serve as a progress log for the game's development and hopefully | ||
provide some good insights into the game development process from someone who | ||
has never made a game before. | ||
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<!-- more --> | ||
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# Initial Project Proposal | ||
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Not to give too much away yet, but our game is called **43 Monkeys** and draws | ||
a lot of inspiration from this news source: | ||
[What we know after 43 monkeys escaped a South Carolina research facility](https://www.cbsnews.com/news/south-carolina-escaped-monkeys-what-we-know/) | ||
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<br> | ||
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{{ responsive(src="images/game-teaser.png", | ||
alt="A teaser image of our game idea from our initial project proposal.", | ||
caption="A teaser image of our game idea from our initial project proposal.", | ||
width=80) }} | ||
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A lot is still up in the air (open-source or not, full storyboard, etc.), but | ||
I'm excited to see where this project goes. I'll be updating this post as we | ||
make progress, so stay tuned! | ||
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--- | ||
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# Progress Log | ||
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<details> | ||
<summary>Pre-Class Work</summary> | ||
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**Updates** | ||
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Before the class officially starts, we are taking time to familiarize ourselves | ||
with the Godot engine and the basics of game development. My first thoughts on | ||
working with GDScript is that it like a blend of Python and TypeScript, which is | ||
pretty cool. I'm excited to see how it works in practice. I've also been watching | ||
some tutorials on the Godot engine and game development in general to get a feel | ||
for the process. | ||
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As of now, we have basic character sprites and background tiles ready to go. We | ||
are also working getting a basic scene set up in Godot to start testing out | ||
movement and interactions. Godot's [documentation](https://docs.godotengine.org/en/stable/index.html) | ||
is very good and has been a great resource for getting started. | ||
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**Basic Movement** | ||
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{{ gif( | ||
sources=["videos/basic-movt.mp4"], | ||
width=40 | ||
)}} | ||
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**Helpful Tutorials** | ||
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{{ youtube(id="LOhfqjmasi0", width=70)}} | ||
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</details> | ||
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{{ utterances() }} |
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+++ | ||
paginate_by = 5 | ||
sort_by = "date" | ||
+++ |
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