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[GLSL] Better legacy GLSL compatibility and update expected files
Related work item: Github #42
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Minmin Gong
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Apr 11, 2020
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,11 @@ | ||
#version 300 | ||
#extension GL_ARB_separate_shader_objects : require | ||
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layout(location = 0) in vec4 in_var_COLOR; | ||
layout(location = 0) in vec4 varying_COLOR; | ||
out vec4 out_var_SV_Target; | ||
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void main() | ||
{ | ||
out_var_SV_Target = in_var_COLOR; | ||
out_var_SV_Target = varying_COLOR; | ||
} | ||
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