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Implement Torr Pressure-Converter Option #2121
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Commits on Feb 10, 2024
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Refactor KeyboardShortcutManager.cs for improved readability and main…
…tainability The code changes in this commit simplify the logic in the `OnAcceleratorKeyActivated` method of `KeyboardShortcutManager.cs`. - Replaced nested if-else statements with concise conditional expressions - Removed redundant checks for `altPressed` and `controlKeyPressed` - Consolidated return statements based on key combinations
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Add Pressure_Torr as a new unit constant in UnitConverterDataConstant…
…s.h. This commit adds the Pressure_Torr constant to the list of unit constants in the UnitConverterDataConstants.h file.
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Add Torr unit to pressure units in UnitConverterDataLoader.cpp
This commit adds the Torr unit to the list of pressure units in the UnitConverterDataLoader.cpp file. The Torr unit is assigned a value of 7 and its localized name and abbreviation are retrieved using GetLocalizedStringName(). Additionally, the conversion data for Torr is added to the GetConversionData() function.
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Add Torr as a unit abbreviation for Pressure
The code changes include adding the unit abbreviation "Torr" for pressure measurement in the Resources.resw file. This change allows users to use "Torr" as an abbreviation when working with pressure calculations.
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Add Torr as a measurement unit for Pressure.
- Add new data entry for UnitName_Torr - Set value to "Torr" - Set comment to "A measurement unit for Pressure."
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Add conversion data for "Atmospheres-Torr" in Test.resw
This commit adds a new conversion data entry for "Atmospheres-Torr" in the Test.resw file. The value of this conversion is 0.00131578947368.
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Refactor UnitConverterDataLoader.cpp to correctly add pressure units
The commit fixes a bug in the code where the pressure units were not being added correctly. The issue was resolved by moving the `emplace` statement after adding the `pressureUnits` vector.
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