NGPCarMenu 1.17.7
NGPCarMenu improves the "Select Car and Stage" in-game menu selections in RBR/RBRTM/RBRRX and improves the BTB track support (scrollable menu, replay afterwards) in Richard Burns Rally (RBR) game. See https://github.com/mika-n/NGPCarMenu for more information.
What's new?
- Replay INI metadata file has new tags (FinishTimeInSecs, DamageModel, Weather and track settings). RallysimFans plugin will use some of these values in Replay functionality. Other apps can use these options also to make the replay a bit more user friendly.
- Added backward compatibility to old RallysimFans replay INI metadata files where RSFCarID option is missing. NGPCarMenu plugin adds automatically the missing RSFCarID option when an old replay is played for the first time (the first replay may fail because of this missing option, but the second attempt should work).
- RallysimFans car preview images are stored in RSF car_images folder by default. Images there may be overwritten if a car model is re-downloaded. NGPCarMenu now stores a backup of custom RSF 4:3 preview images in plugins\ngpcarmenu\preview\resolution\ folder, so those can be re-used from there if RSF decided to overwrite the custom image in the RSF car_images folder.
- If VR (RBRVR plugin by Kegetys) plugin is active then NGPCarMenu sometimes drew images and text objects in wrong location (VR has an unique way to handle the game vs native display coordinates. The display resolution is not always the same as in-game VR resolution). NGPCarMenu tries to automatically detect this resolution difference. If auto-detection doesn't work then the new option RBRScreenCoordinateSize=1920 1080 can be used to tell the "screen" size. This is used when RBR in-game x,y positions are translated to on-screen x,y positions.
- Small bug fixes here and there