I grew up playing the Fifteen Puzzle that sat on my grandparent's desk. This will be a digital remake of that game.
Goals:
- Game loads with pre-selected, standard solution. Tiles are shuffled.
- One or multiple tiles can be moved in one turn.
- Number of turns is totaled
- You are notified when you have solved the puzzle.
Stretch Goals:
- Game can be 'won' through a variety of solutions. Allow users to choose a pattern to solve the puzzle
- Game looks and feels like the real-life game. Sounds, shadows, swiping/sliding, etc.
- Dark/Light mode
- Sound on/off
- User can add name and submit total turns to a leaderboard (by pattern?)
- PWA
Figma: https://www.figma.com/file/222ryzVjLjPAGsIeTDeMGN/Fifteen-Puzzle?node-id=0%3A1
Run ng serve
for a dev server. Navigate to http://localhost:4200/
. The application will automatically reload if you change any of the source files.
Run ng generate component component-name
to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module
.
Run ng build
to build the project. The build artifacts will be stored in the dist/
directory.
Run ng test
to execute the unit tests via Karma.
Run ng e2e
to execute the end-to-end tests via a platform of your choice. To use this command, you need to first add a package that implements end-to-end testing capabilities.
To get more help on the Angular CLI use ng help
or go check out the Angular CLI Overview and Command Reference page.