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FifteenPuzzle

I grew up playing the Fifteen Puzzle that sat on my grandparent's desk. This will be a digital remake of that game.

Goals:

  1. Game loads with pre-selected, standard solution. Tiles are shuffled.
  2. One or multiple tiles can be moved in one turn.
  3. Number of turns is totaled
  4. You are notified when you have solved the puzzle.

Stretch Goals:

  1. Game can be 'won' through a variety of solutions. Allow users to choose a pattern to solve the puzzle
  2. Game looks and feels like the real-life game. Sounds, shadows, swiping/sliding, etc.
  3. Dark/Light mode
  4. Sound on/off
  5. User can add name and submit total turns to a leaderboard (by pattern?)
  6. PWA

Figma: https://www.figma.com/file/222ryzVjLjPAGsIeTDeMGN/Fifteen-Puzzle?node-id=0%3A1

Development server

Run ng serve for a dev server. Navigate to http://localhost:4200/. The application will automatically reload if you change any of the source files.

Code scaffolding

Run ng generate component component-name to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module.

Build

Run ng build to build the project. The build artifacts will be stored in the dist/ directory.

Running unit tests

Run ng test to execute the unit tests via Karma.

Running end-to-end tests

Run ng e2e to execute the end-to-end tests via a platform of your choice. To use this command, you need to first add a package that implements end-to-end testing capabilities.

Further help

To get more help on the Angular CLI use ng help or go check out the Angular CLI Overview and Command Reference page.

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