Releases: miskatonicstudio/goat
Releases · miskatonicstudio/goat
v1.1.2
v1.1.1
Changelog
Full Changelog: v1.1.0...v1.1.1
v1.1.0
Changelog:
GAME_RESOURCES_DIRECTORY
was removed fromgoat.gd
and replaced by a project setting- if the setting is not empty, GOAT will search for relevant subfolders to read the game state, voice samplings, dialogues, and inventory items, as well as the custom Settings scene
- if the setting is empty, GOAT will disable all these features, but will provide a default Settings scene
GRAVITY_ENABLED
was moved to the Player scene- screenshots are now saved in the
Screenshots
folder directly in the user directory load_game
andload_all
methods were removed, instead GOAT resources are loaded in the_init
methods of relevant global scriptsclear_game
andclear
methods were removed_PARENT_EXIT_SCENE
was removed, instead the game is simply terminated on exitgoat_globals.gd
script was removed, which means that autoload game script (e.g.demo/goat/globals/global.gd
) is no longer supported- game translation files are now added to the project itself, instead of being dynamically loaded