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Releases: miskatonicstudio/goat

v1.1.2

21 Oct 20:44
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Changelog

  • Upgrade to Godot 4.3 in #337

Full Changelog: v1.1.1...v1.1.2

v1.1.1

21 Oct 19:44
78e03c2
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Changelog

  • Fix error in build.os in docs in #333
  • Upgrade to Godot 4.2 in #334

Full Changelog: v1.1.0...v1.1.1

v1.1.0

13 Jul 22:37
c4465e2
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  • GAME_RESOURCES_DIRECTORY was removed from goat.gd and replaced by a project setting
    • if the setting is not empty, GOAT will search for relevant subfolders to read the game state, voice samplings, dialogues, and inventory items, as well as the custom Settings scene
    • if the setting is empty, GOAT will disable all these features, but will provide a default Settings scene
  • GRAVITY_ENABLED was moved to the Player scene
  • screenshots are now saved in the Screenshots folder directly in the user directory
  • load_game and load_all methods were removed, instead GOAT resources are loaded in the _init methods of relevant global scripts
  • clear_game and clear methods were removed
  • _PARENT_EXIT_SCENE was removed, instead the game is simply terminated on exit
  • goat_globals.gd script was removed, which means that autoload game script (e.g. demo/goat/globals/global.gd) is no longer supported
  • game translation files are now added to the project itself, instead of being dynamically loaded