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Manual Numark Mixtrack Platinum FX #623
base: 2.5
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Just a quick note regrading the images: |
@ronso0 I updated all photos and scripts to use svg. I also deleted the png files. |
.. Credit to PopHippy for creating the original PDF file. | ||
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Numark Mixtrack Platinum FX | ||
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Updated header.
:alt: Numark Mixtrack Playinum FX (schematic view) | ||
:figclass: pretty-figures | ||
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Please remove these lines. They prevent proper header rendering. Also some table rows are broken due to blank lines.
I suggest you check the preview and tweak until it looks as desired.
https://deploy-preview-623--mixxx-manual.netlify.app/hardware/controllers/numark_mixtrack_platinum_fx
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I removed the lines.
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The appearance is still broken, just check the preview.
FYI you may also build the html locally with make html
and double-check before pushing.
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I just updated the appearance. Can you recheck and make suggestion on which areas need to be improve?
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Yes, it's loking good now. It were just the blank lines that enforced header formatting on each following line.
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Another rather shallow review focused on appearance.
I see you spent a lot of time on this, though the appearance is suboptimal (e.g. headers, controls table)
Re the schematic overview: I'll prepare a PR. |
Here you go evoixmr#7 I have no idea what's causing the |
I just corrected the rstcheck errors. |
How do I correct this error? Is there anything I can do here? Sphinx / Link Check (pull_request) Failing after 2m |
Don't care about that, links may time out occassionally, and you didn't touch that file 🤷 |
I just added Shift+Cue Gain - Global Sample Volume Adjust.. |
Thanks for the reminder @evoixmr
IIUC work on this mapping started while 2.3 was the stable version, and 2.4 now allows to load specific effect presets (ie. items at specific position in the preset list, not by effect uuid or something). |
Yes, the PR is ready. As far as he effects preset, is there a documentation that I can use to add preset? |
All effect / effect chain preset controls are documented here Loading specific Quick Effect presets can be done with |
@ronso0 So far, I am assigning effects to the FX units to match the controller if the effects unit slots are empty, at initialisation time of the mapping. I have this working, but upgrading to 2.5 changed the list of available effects and so my hard coded assignments are off. Thanks. |
Nope, and actually hard-coding effects wouldn't be ideal anyways. |
@evoixmr it seems you merged mixxx/2.5 Oh, do you use the command line at all? |
Thank you. Preview looks good on first look, but I don't have time for a proper review right now. What about you @ronso0? |
@evoixmr Do you want me to try to push that effects paragraph I wrote into evoixmr/manual:2.5 ? |
FYI I'm about to fix the rebase, there are 4k+ files changed here. |
Hmm I can't push as ususal when doing fixups in other's PRs.
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that rebased commit is also here #724 |
Made this a draft to prevent accidental merge. LGTM btw 👍 |
@ronso0 done
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@ronso0 4eab7259 (HEAD -> 2.4, origin/HEAD, origin/2.4) add mapping for Numark Mixtrack Platinum FX Can you check now? |
@ChrisTallon not yet, Itrying to resolve the rebase issues. |
Pleeeeease use the command line and squash all into one commit. |
@ronso0 Sorry about that., updated on the command line. |
Great, LGTM! Next time: pick a descriptive branch name like |
(just letting CI run once more to be sure) |
@ronso0 I tried the descriptive branch name. I could not push it from fixing_svg_error to 2.4. It was asking me to do a PR, the PR I open did not see the changes I made. |
Don't chage the branch name while there already is a PR with that branch! It'll just create unnecessary trouble.
You could do that with |
Oh, apparently pre-commit is not happy with the optimized SVG. Next git exercise 😉
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(I presume you don't have pre-commit installed, otherwise you'd have noticed when commiting the SVG I sent) |
@ronso0 Done |
Manual for mixxxdj/mixxx#12872
Preview:
https://deploy-preview-623--mixxx-manual.netlify.app/hardware/controllers/numark_mixtrack_platinum_fx