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Update iOS Xcode project #1182
Update iOS Xcode project #1182
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…e image that can be used for all platforms.
…e image that can be used for all platforms.
… display on startup.
Can one of the admins verify this patch? Type 'test' in a comment to start test. |
8 similar comments
Can one of the admins verify this patch? Type 'test' in a comment to start test. |
Can one of the admins verify this patch? Type 'test' in a comment to start test. |
Can one of the admins verify this patch? Type 'test' in a comment to start test. |
Can one of the admins verify this patch? Type 'test' in a comment to start test. |
Can one of the admins verify this patch? Type 'test' in a comment to start test. |
Can one of the admins verify this patch? Type 'test' in a comment to start test. |
Can one of the admins verify this patch? Type 'test' in a comment to start test. |
Can one of the admins verify this patch? Type 'test' in a comment to start test. |
…Build with DWARF only in Debug mode (reduces compile times).
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test On 4 Oct 2016 5:38 am, "Eric Chamberlain" [email protected] wrote:
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…ng prop priority works.
I'm not seeing any reason not to merge this. Objections to just doing it? Would make life easier for new recruits. |
Update the Xcode project to use the new "improved" method for including image resources.
These changes include updates to how the app icon and launch resources are included in the project. These changes also reduce the compile time for subsequent builds to a few seconds if ccache is installed.
Lastly, I have set both projects to always require fullscreen and to hide the status bar. The supported orientations have also been set to portrait and both landscape orientations. Obviously these can be changed. I believe these settings seem reasonable, giving that the projects used by MOAI are primarily games.