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Update CHANGELOG
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einarf committed Jun 25, 2021
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# Changelog

## 3.4.0
## 2.4.0

Python 3.5 is no longer supported from this version.

New Features

* Experimental: New simple 2D text writer
* Vaarious smaller improvements
* F11 now toggles fullscreen mode by default
* Window modules are now fetched from `moderngl_window.WINDOW_CLASSES`
as a fallback. This is necessary in some enviroments.
* Absolute paths will now bypass all registered resource directories
and load the specified file directly.

Bug Fixes

* Varying names can now be passed in when loading a program.
Since the auto detection of out attributes is far from perfect
this can be needed for more complex shaders.
* Missing python 3.9 classifier in setup.py
* SDL2 window should now also process since change events
* GLFW: Fixed some incorrect key mappings
* Fixed an issue with timers causing the first frame to have negative frame time
* Fixed a pixel scale issue in the imgui integration. This was especially
an issue with tiling window managers

## 2.3.0

New Features

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* `TextureDescription` now supports flipping the texture on x and y
* The pyglet window now supports dragging in files
* Added `BaseWindow.convert_window_coordinates` for converting mouse coordinates
* Added more examples0
* Added more examples

Bug Fixes

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