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2.0.0

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@einarf einarf released this 10 Nov 23:53
· 617 commits to master since this release

Breaking Changes

  • mouse_position_event signature has changed from (x, y) to (x, y, dx, dy).
    This means you will also be getting the relative position change.
  • mouse_drag_event signature has changed from (x, y) to (x, y, dx, dy).
    This means you will also be getting the relative position change.
  • KeyboardCamera.rot_state now takes dx and dy instead of x and y

Improvements

  • Python 3.8 support (PySide2 will take a few more months. SDL2 has issues on windows)
  • Added pygame2 window
  • Added window callback iconify for all window types that will be called
    when a window is minimized or restored
  • Window property mouse_exclusivity added for all window types.
    When enabled the mouse cursor is invisible and mouse position changes
    are only reported through the dx and dy values.
  • Window property size is now assignable for all window types
  • Window property position is now assignable for all window types
  • Window property title is now assignable for all window types
  • Window property cursor is now assignable for all window types
  • The KeyboardCamera class should now be better at reducing the
    chance of rotation and movement popping
  • All windows now properly separate viewport calculations when
    using fixed and free viewport (derived from window size)
  • The window aspect_ratio property should always return
    the a value based on if the aspect ratio is fixed or free
  • Added window fixed_aspect_ratio property so users can freely
    control this after window creation