Skip to content

Commit

Permalink
documentation updates
Browse files Browse the repository at this point in the history
  • Loading branch information
monkeyman192 committed May 14, 2020
1 parent 6b07834 commit 83c1815
Show file tree
Hide file tree
Showing 2 changed files with 14 additions and 3 deletions.
15 changes: 12 additions & 3 deletions docs/change_log.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,14 +2,23 @@

## Releases:

### Current - v0.9.19
### Current - v0.9.20

- Added support for blender 2.80. Note that this plugin is **not** backward compatible, so it is not compatible with 2.79 as it is not worth the effort to make it compatible with both versions and maintain it.
- Release for Blender 2.82 (maybe 2.83? It is untested...). I don't think it will be compatible with 2.80 as I think there were some API changes between 2.80 and 2.82.
- Fixed tests to be able to run better/easier.
- Added an option to select the MBINCompiler.exe to use when importing/exporting scenes. If you have MBINCompiler registered to your path then this will be picked up automatically.
- Fixed an issue where some scenes were unable to be imported due to a number of reasons [#64](https://github.com/monkeyman192/NMSDK/issues/64) and [#66](https://github.com/monkeyman192/NMSDK/issues/66).
- Fixed a small bug [#62](https://github.com/monkeyman192/NMSDK/issues/62).
- Fixed some small bugs with the shader loading.
- Collision node names are now shorter and more managable.

### Past:

### v0.9.19 (01/11/2019)

This was a beta release for blender 2.80 update compatibility checking.
- Added support for blender 2.80. Note that this plugin is **not** backward compatible, so it is not compatible with 2.79 as it is not worth the effort to make it compatible with both versions and maintain it.
- Fixed some small bugs with the shader loading.

### v0.9.18 (13/10/2019)

- Added the ability to import lighting. The current brightness setting is set at 1/100 of the value in the scene. This may change if better settings/node setup is found.
Expand Down
2 changes: 2 additions & 0 deletions docs/settings.md
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,8 @@ Note that `<Export Directory>` should be the path relative to the PCBANKS folder

- PCBANKS location:
The location of the PCBANKS folder. This only needs to be set for importing scenes that do not lie in an unpacked directory with all the other geometry etc files.
- MBINCompiler location:
The location of the MBINCompiler executable to be used to import and export scene files. If you have registered MBINCompiler to your system path then the location will be picked up automatically. If not, you will get a message when attempting to import or export something that you need to set the path.

## Animation controls:

Expand Down

0 comments on commit 83c1815

Please sign in to comment.