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biting_process renamed as create_biting_process, where functionality …
…now occurs in biting_process.R. Similarly, create_recovery_rates_process functionality is now in disease_progression.R stash_source_humans in competing hazard resolution is now redundant and has been removed from infection processes. recovery rates are now assigned to a variable which is updated as infections, recoveries (via update_infection) and deaths occur. This also takes into account recovery time of treated due to slow parasite clearance and replaced the dt variable. I've also noticed (I think) that Tr->S and U->S recoveries can be done in a single step, so have attempted to combine these at risk of making the code more complicated! Added a metapopulation incidence rendering wrapper function for initialising multiple renderers. Rewrote create_age_group_renderer for clarity following feedback. Some tests have been adjusted to reflect these changes.
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