I'm a software developer specializing in front-end engineering and full-stack development with a focus on building user-friendly, high-performance applications. I’ve worked extensively with React, TypeScript, and Node.js, while diving deeper into the intersection of graphics programming, emerging technologies, and interactive user interfaces.
🌄 WebGPU Topographic Map
A 2D/3D elevation renderer that processes and visualizes TIFF data in real time.
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Built with Vite + WebGPU.
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Built from scratch with no external libraries—leverages raw WebGPU for maximum control.
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Implements ambient, diffuse, and specular lighting, via custom shaders.
🧠 Deepscatter WebGPU Prototype
WebGPU prototype implementation for visualizing deep embeddings.
- Demonstrates handling of massive datasets.
- Pushes performance boundaries beyond WebGL.
- Languages: JavaScript, TypeScript, Node.js.
- Front-End: React, Vite, CSS.
- Graphics: WebGPU, WebGL, GLSL Shaders.
- Focus Areas: Data Visualization, Quantum Computing Concepts, 3D Environments.
- LinkedIn: Kenny Sheftel
- Email: [email protected]