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Add the Dev Diary
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mwenge committed Oct 31, 2023
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7 changes: 7 additions & 0 deletions src/bib.tex
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Expand Up @@ -26,5 +26,12 @@
\textbf{Iridis Alpha: Tape Download},
\href{http://www.llamasoftarchive.org/oldsite/llamasoft/cbm64/IridisAlpha.zip}{A tape copy of Iridis Alpha.}

\bibitem{deflex}
\textbf{The Origins of Deflex},
\href{https://web.archive.org/web/20230811235533/https://stinkygoat.livejournal.com/211183.html}{Jeff Minter's history of Deflex.}

\bibitem{devdiary}
\textbf{Iridis Alpha Development Diary},
\href{https://web.archive.org/web/20230322100622/https://codetapper.com/c64/diary-of-a-game/iridis-alpha/}{Jeff Minter's Development Diary, published in Zzap! magazine from issue 13 (May 1986) to issue 17 (September 1986).}

\end{thebibliography}
51 changes: 30 additions & 21 deletions src/book.tex
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% Don't have blank pages for the PDF version, but
% make sure content starts on the right hand side for the
% print version.
\ifx\forprint\undefined
\documentclass[oneside]{book}
\else
\documentclass[twoside,openright]{book}
\fi
\usepackage[sfdefault]{roboto}

% Usage of /href
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\tableofcontents

%\subfile{src/preface} %draft
%\subfile{src/binary} %draft
%\subfile{src/archaeo} %draft
%\subfile{src/disassembly} %draft
%\subfile{src/titlescreen}
%\subfile{src/planets} % draft
%\subfile{src/main_game} % draft
%\subfile{src/level_data} % draft
%\subfile{src/bonusphase} % draft
%\subfile{src/music} % draft
%\subfile{src/torus} % draft
\subfile{src/preface} %draft
\subfile{src/binary} %draft
\subfile{src/archaeo} %draft
\subfile{src/disassembly} %draft
\subfile{src/titlescreen}
\subfile{src/planets} % draft
\subfile{src/main_game} % draft
\subfile{src/level_data} % draft
\subfile{src/bonusphase} % draft
\subfile{src/music} % draft
\subfile{src/torus} % draft
\subfile{src/mif}
%\subfile{src/dna} % wip
%\subfile{src/torus-animation} % draft
%\subfile{src/bugs} %draft
%\appendix
%\subfile{src/sprite_appendix} % draft
%\subfile{src/level_data_appendix} %draft
%\subfile{src/planets_appendix} % draft
%\subfile{src/music_appendix} % draft
%\subfile{src/bonusphase_appendix} % draft
%\subfile{src/bumph} %draft
\subfile{src/dna} % wip
\subfile{src/torus-animation} % draft
\subfile{src/bugs} %draft
\appendix
\chapter*{Appendices}
\subfile{src/dev_diary} % draft
\subfile{src/sprite_appendix} % draft
\subfile{src/level_data_appendix} %draft
\subfile{src/planets_appendix} % draft
\subfile{src/music_appendix} % draft
\subfile{src/bonusphase_appendix} % draft
\subfile{src/bumph} %draft

% Obsolete
%\subfile{src/level_data_appendix_detail} % draft obsolete?
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6 changes: 4 additions & 2 deletions src/mif.tex
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Expand Up @@ -13,8 +13,8 @@ \chapter{Made in France}
Snake dates back to at least 1976 when the concept first appeared in an arcade game called 'Blockade'.

Perhaps the most noteworthy thing about 'Made in France' (MIF) is how many times Minter has made and remade it. His very
first attempt at the format was one of his earliest games. 'Deflex' was coded in 1981 while he was in college and had access to the
computer science department's Commodore PET. Viewed side by side it's obvious that one is a slightly more colorful
first attempt at the format was one of his earliest games. 'Deflex' was coded in 1979 while he was in college and had access to a
Commodore PET. Viewed side by side it's obvious that one is a slightly more colorful
remake of the other.

\begin{figure}[H]
Expand Down Expand Up @@ -139,4 +139,6 @@ \subsubsection{Main Loop}
JMP $EA31
\end{lstlisting}

Minter has written up a bit more on the \href{https://web.archive.org/web/20230811235533/https://stinkygoat.livejournal.com/211183.html}{history of Deflex} and
its various incarnations throughout the years.

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