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🔥 build(profile): add thanthetaung profile
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--- | ||
name: Thant Htet Aung | ||
description: I'm a creator more of a developer. Creating something out of nothing is something only God can do! | ||
image: "https://avatars.githubusercontent.com/u/114596700?v=4" | ||
tags: | ||
- Fullstack | ||
- Backend | ||
- Laravel | ||
- JavaScripts | ||
- ReactJS | ||
- Vue | ||
- Bun | ||
--- | ||
<script src="https://unpkg.com/typewriter-effect@latest/dist/core.js"></script> | ||
import App from '@/components/Contributors/Thant/App.jsx'; | ||
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<App /> |
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src/components/Contributors/Thant/3d-components/Sphere.jsx
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import React, { useEffect, useMemo, useRef } from 'react' | ||
import fragmentShader from './fragmentShader.js' | ||
import vertexShader from './vertexShader.js' | ||
import { useFrame } from '@react-three/fiber' | ||
import { MathUtils } from 'three' | ||
import * as THREE from 'three' | ||
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const Sphere = ({ sound }) => { | ||
const mesh = useRef() | ||
const analyser = useRef(); | ||
useEffect( | ||
() => void (analyser.current = new THREE.AudioAnalyser(sound.current, 32)), | ||
[] | ||
); | ||
const uniforms = useMemo(() => { | ||
return { | ||
u_time: { value: 0 }, | ||
u_intensity: { value: 3 } | ||
} | ||
}) | ||
useFrame((state, delta) => { | ||
const { clock } = state; | ||
if (mesh.current) { | ||
mesh.current.material.uniforms.u_time.value = 0.4 * clock.getElapsedTime(); | ||
mesh.current.material.uniforms.u_intensity.value = MathUtils.lerp(mesh.current.material.uniforms.u_intensity.value, 0.15, 0.02); | ||
} | ||
if (analyser.current) { | ||
const data = analyser.current.getAverageFrequency(); | ||
mesh.current.scale.x = mesh.current.scale.y = mesh.current.scale.z = | ||
(data / 100) * 2; | ||
uniforms.u_intensity.value = (data / 100) * 2 | ||
} | ||
mesh.current.rotation.x += 0.005 * delta; | ||
mesh.current.rotation.y += 0.005 * delta; | ||
}) | ||
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return ( | ||
<mesh ref={mesh} scale={3} | ||
position={[0, 0, 0]}> | ||
<icosahedronGeometry args={[2, 20]} /> | ||
<shaderMaterial fragmentShader={fragmentShader} vertexShader={vertexShader} uniforms={uniforms} /> | ||
</mesh> | ||
) | ||
} | ||
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export default Sphere |
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src/components/Contributors/Thant/3d-components/fragmentShader.js
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const fragmentShader = ` | ||
uniform float u_intensity; | ||
uniform float u_time; | ||
varying vec2 vUv; | ||
varying float vDisplacement; | ||
void main() { | ||
float distort = 2.0 * vDisplacement * u_intensity * sin(vUv.y * 10.0 + u_time); | ||
vec3 color = vec3(abs(vUv - 0.5) * 2.0 * (1.0 - distort), 1.0); | ||
gl_FragColor = vec4(color, 1.0); | ||
} | ||
`; | ||
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export default fragmentShader; |
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src/components/Contributors/Thant/3d-components/vertexShader.js
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const vertexShader = ` | ||
uniform float u_intensity; | ||
uniform float u_time; | ||
varying vec2 vUv; | ||
varying float vDisplacement; | ||
// Classic Perlin 3D Noise | ||
// by Stefan Gustavson | ||
// | ||
vec4 permute(vec4 x) { | ||
return mod(((x*34.0)+1.0)*x, 289.0); | ||
} | ||
vec4 taylorInvSqrt(vec4 r) { | ||
return 1.79284291400159 - 0.85373472095314 * r; | ||
} | ||
vec3 fade(vec3 t) { | ||
return t*t*t*(t*(t*6.0-15.0)+10.0); | ||
} | ||
float cnoise(vec3 P) { | ||
vec3 Pi0 = floor(P); // Integer part for indexing | ||
vec3 Pi1 = Pi0 + vec3(1.0); // Integer part + 1 | ||
Pi0 = mod(Pi0, 289.0); | ||
Pi1 = mod(Pi1, 289.0); | ||
vec3 Pf0 = fract(P); // Fractional part for interpolation | ||
vec3 Pf1 = Pf0 - vec3(1.0); // Fractional part - 1.0 | ||
vec4 ix = vec4(Pi0.x, Pi1.x, Pi0.x, Pi1.x); | ||
vec4 iy = vec4(Pi0.yy, Pi1.yy); | ||
vec4 iz0 = Pi0.zzzz; | ||
vec4 iz1 = Pi1.zzzz; | ||
vec4 ixy = permute(permute(ix) + iy); | ||
vec4 ixy0 = permute(ixy + iz0); | ||
vec4 ixy1 = permute(ixy + iz1); | ||
vec4 gx0 = ixy0 / 7.0; | ||
vec4 gy0 = fract(floor(gx0) / 7.0) - 0.5; | ||
gx0 = fract(gx0); | ||
vec4 gz0 = vec4(0.5) - abs(gx0) - abs(gy0); | ||
vec4 sz0 = step(gz0, vec4(0.0)); | ||
gx0 -= sz0 * (step(0.0, gx0) - 0.5); | ||
gy0 -= sz0 * (step(0.0, gy0) - 0.5); | ||
vec4 gx1 = ixy1 / 7.0; | ||
vec4 gy1 = fract(floor(gx1) / 7.0) - 0.5; | ||
gx1 = fract(gx1); | ||
vec4 gz1 = vec4(0.5) - abs(gx1) - abs(gy1); | ||
vec4 sz1 = step(gz1, vec4(0.0)); | ||
gx1 -= sz1 * (step(0.0, gx1) - 0.5); | ||
gy1 -= sz1 * (step(0.0, gy1) - 0.5); | ||
vec3 g000 = vec3(gx0.x,gy0.x,gz0.x); | ||
vec3 g100 = vec3(gx0.y,gy0.y,gz0.y); | ||
vec3 g010 = vec3(gx0.z,gy0.z,gz0.z); | ||
vec3 g110 = vec3(gx0.w,gy0.w,gz0.w); | ||
vec3 g001 = vec3(gx1.x,gy1.x,gz1.x); | ||
vec3 g101 = vec3(gx1.y,gy1.y,gz1.y); | ||
vec3 g011 = vec3(gx1.z,gy1.z,gz1.z); | ||
vec3 g111 = vec3(gx1.w,gy1.w,gz1.w); | ||
vec4 norm0 = taylorInvSqrt(vec4(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110))); | ||
g000 *= norm0.x; | ||
g010 *= norm0.y; | ||
g100 *= norm0.z; | ||
g110 *= norm0.w; | ||
vec4 norm1 = taylorInvSqrt(vec4(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111))); | ||
g001 *= norm1.x; | ||
g011 *= norm1.y; | ||
g101 *= norm1.z; | ||
g111 *= norm1.w; | ||
float n000 = dot(g000, Pf0); | ||
float n100 = dot(g100, vec3(Pf1.x, Pf0.yz)); | ||
float n010 = dot(g010, vec3(Pf0.x, Pf1.y, Pf0.z)); | ||
float n110 = dot(g110, vec3(Pf1.xy, Pf0.z)); | ||
float n001 = dot(g001, vec3(Pf0.xy, Pf1.z)); | ||
float n101 = dot(g101, vec3(Pf1.x, Pf0.y, Pf1.z)); | ||
float n011 = dot(g011, vec3(Pf0.x, Pf1.yz)); | ||
float n111 = dot(g111, Pf1); | ||
vec3 fade_xyz = fade(Pf0); | ||
vec4 n_z = mix(vec4(n000, n100, n010, n110), vec4(n001, n101, n011, n111), fade_xyz.z); | ||
vec2 n_yz = mix(n_z.xy, n_z.zw, fade_xyz.y); | ||
float n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x); | ||
return 2.2 * n_xyz; | ||
} | ||
// End of Perlin Noise Code | ||
void main() { | ||
vUv = uv; | ||
vDisplacement = cnoise(position + vec3(2.0 * u_time)); | ||
vec3 newPosition = position + normal * (u_intensity * vDisplacement); | ||
vec4 modelPosition = modelMatrix * vec4(newPosition, 1.0); | ||
vec4 viewPosition = viewMatrix * modelPosition; | ||
vec4 projectedPosition = projectionMatrix * viewPosition; | ||
gl_Position = projectedPosition; | ||
} | ||
`; | ||
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export default vertexShader; |
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import React, { useEffect, useState } from 'react' | ||
import VN from './VN' | ||
import Visualizer from './Visualizer' | ||
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const App = () => { | ||
const [isClicked, setClick] = useState(false) | ||
const [audioTime, setAudioTime] = useState(0) | ||
return ( | ||
<> | ||
{ | ||
isClicked ? <Visualizer audioTime={audioTime} /> : <VN setClick={setClick} setAudioTime={setAudioTime} /> | ||
} | ||
</> | ||
) | ||
} | ||
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export default App |
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import React, { useEffect, useState } from 'react' | ||
import dialogArray from './choices.json' | ||
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const VN = ({ setClick, setAudioTime }) => { | ||
const start = () => { | ||
document.getElementById('start').classList.add('hidden') | ||
document.getElementById('vn').classList.remove('hidden') | ||
let audio = new Audio('https://drive.google.com/uc?id=1vDo02iqo8lOEUhVouXh5FZNOXZh3FzM9') | ||
audio.preload = 'auto' | ||
audio.volume = 0.5 | ||
audio.addEventListener("canplay", () => { | ||
audio.play(); | ||
}); | ||
audio.load(); | ||
song = audio | ||
} | ||
let song = null | ||
let oneClicked = false; | ||
let twoClicked = false; | ||
let data = [] | ||
const nextDialog = () => { | ||
if (data.length == 0) { | ||
return; | ||
} | ||
if (data[1] && typeof data[1] != 'string') { | ||
if (!data[1].dialog) { | ||
choiceBox.classList.toggle('hidden') | ||
console.log(data); | ||
questionOne.innerHTML = data[1].question1 | ||
questionTwo.innerHTML = data[1].question2 | ||
questionOne.addEventListener('click', e => { | ||
if (!oneClicked) { | ||
choiceBox.classList.toggle('hidden') | ||
sprite.src = data[2].answer1.image | ||
let typewriter = new Typewriter(dialog, { | ||
delay: 50 | ||
}) | ||
typewriter.typeString(data[2].answer1.dialog).start() | ||
data = data.slice(3) | ||
oneClicked = true; | ||
} | ||
}) | ||
questionTwo.addEventListener('click', e => { | ||
if (!twoClicked) { | ||
choiceBox.classList.toggle('hidden') | ||
sprite.src = data[2].answer2.image | ||
let typewriter = new Typewriter(dialog, { | ||
delay: 50 | ||
}) | ||
typewriter.typeString(data[2].answer2.dialog).start() | ||
data = data.slice(3) | ||
twoClicked = true; | ||
} | ||
}) | ||
} else { | ||
let typewriter = new Typewriter(dialog, { | ||
delay: 50 | ||
}) | ||
typewriter.typeString(data[0].dialog).start() | ||
sprite.src = data[0].image | ||
oneClicked = false | ||
twoClicked = false | ||
data = data.slice(1) | ||
} | ||
} else { | ||
if (data[0] == 'done') { | ||
song.volume = 0.3 | ||
setTimeout(() => { | ||
song.volume = 0 | ||
}, 1000); | ||
setClick(true) | ||
setAudioTime(song.currentTime) | ||
} | ||
let typewriter = new Typewriter(dialog, { | ||
delay: 50 | ||
}) | ||
typewriter.typeString(data[0].dialog).start() | ||
sprite.src = data[0].image | ||
oneClicked = false | ||
twoClicked = false | ||
data = data.slice(1) | ||
} | ||
} | ||
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function lightOff() { | ||
document.getElementsByTagName('body')[0].style.background = 'black'; | ||
} | ||
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useEffect(() => { | ||
let dialog = document.getElementById('dialog') | ||
data = dialogArray | ||
let typewriter = new Typewriter(dialog, { | ||
delay: 50 | ||
}) | ||
typewriter.typeString(data[0].dialog).start() | ||
let choiceBox = document.getElementById('choiceBox') | ||
let questionOne = document.getElementById('questionOne') | ||
let questionTwo = document.getElementById('questionTwo') | ||
let sprite = document.getElementById('sprite') | ||
}, []) | ||
return ( | ||
<> | ||
<div className='relative h-[500px]' id='start'> | ||
<div onClick={start} className="mb-3 absolute z-[99] rounded-lg w-[150px] border border-white text-center cursor-pointer hover:bg-opacity-70 h-[50px] p-3 top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-[30%] bg-black bg-opacity-50"> | ||
Start | ||
</div> | ||
</div> | ||
<div onClick={nextDialog} className="flex hidden flex-col relative md:flex-row select-none hover:cursor-pointer" id='vn'> | ||
<div className="flex md:justify-center sm:justify-center lg:justify-end xl:justify-end w-full md:z-[0] z-[0] sm:z-[0] lg:z-[5] xl:z-[5]"> | ||
<img src="https://i.imgur.com/YUYwLuE.png" id='sprite' width="500px" /> | ||
</div> | ||
<div className="absolute h-[200px] w-[90%] text-white bg-black z-[0] opacity-[50%] rounded-lg top-[399px] lg:bottom-0 xl:bottom-0"> | ||
</div> | ||
<div className="absolute text-white bottom-[60px] lg:bottom-[200px] xl:bottom-[200px] z-[1] text-xl"> | ||
Thant Htet Aung | ||
</div> | ||
<div className="absolute text-white font-bold bottom-[2px] lg:bottom-[130px] xl:bottom-[130px] left-[30px] z-[1] text-md w-[580px] break-words inline-block" id="dialog"> | ||
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</div> | ||
</div> | ||
<div id="choiceBox" className='hidden'> | ||
<div id='questionOne' className="mb-3 absolute z-[99] rounded-lg w-[550px] border border-white text-center cursor-pointer hover:bg-opacity-70 h-[50px] p-3 top-[30%] left-1/2 transform -translate-x-1/2 -translate-y-[30%] bg-black bg-opacity-50"> | ||
Choice One | ||
</div> | ||
<div id='questionTwo' className="mb-3 absolute z-[99] rounded-lg w-[550px] border border-white text-center cursor-pointer hover:bg-opacity-70 h-[50px] p-3 top-[40%] left-1/2 transform -translate-x-1/2 -translate-y-[40%] bg-black bg-opacity-50"> | ||
Choice Two | ||
</div> | ||
</div> | ||
</> | ||
) | ||
} | ||
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export default VN |
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