Releases: nblockbuster/MontevenDynamicExtractor
Releases · nblockbuster/MontevenDynamicExtractor
MDE v1.9.5
Changes
- Fix API ripping for Episode: Revenant
MDE v1.9.4
Changes
- Fix shader ripping for TFS
MDE v1.9.3
Changes
- Unicode support
MDE v1.8.1.1 - Final Pre-Lightfall Release
Changes
- Fixed non-texplated textures not being exported properly
MDE v1.9.2
Changes
Fixes:
- All textures should now export properly.
MDE v1.9.1
Changes
Fixes:
- Shader textures export properly.
MDE v1.9.0
Changes
Fixes:
- Lightfall API ripping works.
- GStacks no longer have corrupted/crunchy bits.
- H64 Generation.
- Non-texplated textures export properly.
Improvements:
- Texplated diffuse textures now use sRGB color space.
MDE v1.8.1
Changes
- Fixed occasional texplating issues with OpenCV
- Removed OpenCV in favor of DirectXTex
MDE v1.8.0
Changes
- Fix API extraction for Season of the Seraph / 6.3.0
- Now makes its own output folder instead of needing one to be made
- Bump OpenCV version to 4.6.0
- Bump FBX SDK version to 2020.3.2
- Made it easier to setup building on other computers, just need to set
FBXSDK_PATH
andOPENCV_PATH
environment variables
MDE v1.7.8.1-PREBL
Changes
- Supports another float4 cbuffer offset