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Open source simulator for autonomous robotics built on Unreal Engine with support for Unity

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Welcome to Colosseum, a successor of AirSim

Build Status

Ubuntu Build MacOS Build Windows Build

Looking for more performance?

The company managing this repo created the SWARM Developer System to help build, simulate and deploy single and multi-agent autonomous systems. Check it out here: SWARM Developer System

IMPORTANT ANNOUNCEMENT

Moving forward, we are now using Unreal Engine 5 version 5.03 or greater! If you want to use UE4.27, you can use the branch ue4.27.

Unreal Engine Version for Main Branch

The main branch of this repository only supports Unreal Engine 5.2! Please see our other branches for other versions that we support.

Currently Supported Operating Systems

Below are the list of officially supported Operating Systems, with full Unreal Engine support:

Windows

  • Windows 10 (Latest)

Linux

  • Ubuntu 18.04 (NO LONGER SUPPORTED. 18.04 is EOL so we will not be checking this anymore and GitHub doesn't support CI builds)
  • Ubuntu 20.04

NOTE Ubuntu 22.04 is not currently supported due to Vulkan support. If this changes, we will notify you here. If you want to use Colosseum on 22.04, we highly recommend that you use Docker.

MacOS (Non-M1 Macs only)

  • MacOS Monterey (12)
  • MacOS (11)

NOTE MacOS support is highly experimental and may be dropped in future releases. This is because Apple continually changes their build tools and doesn't like 3rd party developers in general. There are ongoing discussions to remove this support.

Sponsors

  1. Codex Laboratories LLC Website

Introduction

Colosseum is a simulator for robotic, autonomous systems, built on Unreal Engine (we now also have an experimental Unity release). It is open-source, cross platform, and supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. Similarly, we have an experimental release for a Unity plugin.

This is a fork of the AirSim repository, which Microsoft decided to shutdown in July of 2022. This fork serves as a waypoint to building a new and better simulation platform. The creater and maintainer of this fork is Codex Laboratories LLC (our website is here). Colosseum is one of the underlying simulation systems that we use in our product, the SWARM Simulation Platform. This platform exists to provide pre-built tools and low-code/no-code autonomy solutions. Please feel free to check this platform out and reach out if interested.

Join the Community

We have decided to create a Discord channel to better allow for community engagement. Join here: Colosseum Robotics Discord.

Goals and Project Development

This section will contain a list of the current features that the community and Codex Labs are working on to support and build.

Click here to view our current development goals!

If you want to be apart of the official development team, attend meetings, etc., please utilize the Slack channel (link above) and let Tyler Fedrizzi know!

License

This project is released under the MIT License. Please review the License file for more details.

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Open source simulator for autonomous robotics built on Unreal Engine with support for Unity

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