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## [1.3.0-pre.4] - 2024-07-17 ### Changed * Updated Burst dependency to version 1.8.16 ### Deprecated * The `ENABLE_SIMPLE_SYSTEM_DEPENDENCIES` feature will be removed in a future package release, as it no longer provides significant benefit for expected DOTS workloads. * The `EntityQueryCaptureMode.AtRecord` enum value in `EntityCommandBuffer` is now deprecated. All users should migrate to `EntityQueryCaptureMode.AtPlayback`. Capture-at-record mode can be several hundred times slower than capture-at-playback. If capture-at-record semantics are required and performance isn't a concern, the array of entities matching the query can be captured manually and passed to the corresponding `EntityCommandBuffer` command. ### Fixed * Usage of SystemAPI.GetComponentRW and SystemAPI.GetComponentRO in Entities.ForEach. * Regression in compilation time with assemblies with lots of system methods. * EntityComponentStore leaked memory during domain reload.
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Unity Technologies
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Jul 17, 2024
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