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1.0.10

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 25 May 15:11

[1.0.10] - 2023-05-23

Added

  • What's New and Upgrade Guide section in the docs.
  • New NetworkRequestListenResult cleanup component, that can be used to track the result of a listen request.

Changed

  • documentation index page with up-to-date info and links.
  • Removed forcing local client/server to alway use the loopback address to connect.
  • It is now possible to listen to the NetworkEndPoint.Any also for IPC connection.
  • The NetworkStreamDriver.GetRemoteAddress always return a consistent address for the connection when the NetworkDriver is configured to use the Unity Relay. Before, an invalid address was returned after the connection has been established, that was incorrect.
  • Exposed all the internal state of the NetworkTimeSystem as public API

Fixed

  • exceptions when NetworkRequestListen and/or. NetworkRequestConnect are handled and proper handling of multiple (erroneous) requests presents.
  • A problem with InterpolatedTick, going back and not recovering correctly in presence of large application, either the server or the client, stalls (i.e after loading).