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1.3.10

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 24 Feb 14:11

[1.3.10] - 2025-02-17

Fixed

  • Incorrect vertex orientation during baking process in Unity.Physics.CapsuleCollider where vertices were unexpectedly flipped in certain conditions.
  • Visual artifacts in PhysicsDebugDisplay where capsule edges were incorrectly rendered when Height < (2 * Radius).
  • Capsule edge stretching in PhysicsDebugDisplay that occurred with non-default height-to-radius ratios.