3.0.0-pre.1
[3.0.0-pre.1] - 2022-12-16
Fixed
Fixed a bug preventing the notificationOpened
event from being sent after opening a notification while the app was fully closed
Changes
- The following classes have been changed to
internal
:InsertPushNotificationDependenciesIntoGradleScript
IOSRichPushNotificationPostProcess
IOSBasicPushNotificationPostProcess
PushSettingsProvider
PushNotificationEditorGameService
PushNotificationAnalytics
- Moved
IPushNotificationsAnalytics
to it's own file. - Change
PushNotificationsService
to use theIPushNotificationsAnalytics
interface instead of
directly using thePushNotificationsAnalytics
class. - Bumped the Analytics SDK version from
4.0.0-pre.2
to4.3.0
- Bumped the Core Package SDK version from
1.2.0
to1.4.0
- Dashboard project link now available in settings panel
- Renamed the following fields in
PushNotificationSettings
(Values will be retained):androidApiKey
->firebaseWebApiKey
androidSenderId
->firebaseProjectNumber
androidApplicationId
->firebaseAppID
androidProjectId
->firebaseProjectID
Removed
- Removed the deprecated
PushNotifications
class. - Removed obsolete
PushNotificationSettings
properties.
Known Issues
- Notifications received while the app is opened will automatically trigger the
notificationOpened
event even before they are opened didLaunch
property sent withnotificationOpened
event not fully accurate- Devices running Android 13 will not receive notifications until the player grants permission. Permission won’t be requested until the device receives a notification for the first time.