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## [3.0.8] - 2024-01-31
### Fixed
- Fixed compile errors due to missing `RuntimePlatform.VisionOS` enum value in Unity 2023.1 - 2023.3.0b3.
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Unity Technologies committed Jan 31, 2024
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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# Changelog
These are the release notes for the TextMesh Pro UPM package which was first introduced with Unity 2018.1. Please see the following link for the Release Notes for prior versions of TextMesh Pro. http://digitalnativestudios.com/forum/index.php?topic=1363.0

## [3.0.8] - 2024-01-31
### Fixed
- Fixed compile errors due to missing `RuntimePlatform.VisionOS` enum value in Unity 2023.1 - 2023.3.0b3.

## [3.0.7] - 2024-01-14
### Changes
- Add support for Visions OS keyboard.
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15 changes: 10 additions & 5 deletions Scripts/Runtime/Unity.TextMeshPro.asmdef
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"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "Unity",
"expression": "2022.3.16f1",
"define": "UNITY_XR_VISIONOS_SUPPORTED"
}
{
"name": "Unity",
"expression": "[2022.3.161,2023.1)",
"define": "UNITY_XR_VISIONOS_SUPPORTED"
},
{
"name": "Unity",
"expression": "2023.3.0b4",
"define": "UNITY_XR_VISIONOS_SUPPORTED"
}
]
}
8 changes: 4 additions & 4 deletions package.json
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{
"name": "com.unity.textmeshpro",
"displayName": "TextMeshPro",
"version": "3.0.7",
"version": "3.0.8",
"unity": "2020.1",
"unityRelease": "0a10",
"description": "TextMeshPro is the ultimate text solution for Unity. It's the perfect replacement for Unity's UI Text and the legacy Text Mesh.\n\nPowerful and easy to use, TextMeshPro (also known as TMP) uses Advanced Text Rendering techniques along with a set of custom shaders; delivering substantial visual quality improvements while giving users incredible flexibility when it comes to text styling and texturing.\n\nTextMeshPro provides Improved Control over text formatting and layout with features like character, word, line and paragraph spacing, kerning, justified text, Links, over 30 Rich Text Tags available, support for Multi Font & Sprites, Custom Styles and more.\n\nGreat performance. Since the geometry created by TextMeshPro uses two triangles per character just like Unity's text components, this improved visual quality and flexibility comes at no additional performance cost.",
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"com.unity.ugui": "1.0.0"
},
"_upm": {
"changelog": "### Changes\n- Add support for Visions OS keyboard."
"changelog": "### Fixed\n- Fixed compile errors due to missing `RuntimePlatform.VisionOS` enum value in Unity 2023.1 - 2023.3.0b3."
},
"upmCi": {
"footprint": "65b544a6a7b5ced5a59258197527dcf530869f4f"
"footprint": "5950b5e41fed494338c8944c849a7a16690212ec"
},
"documentationUrl": "https://docs.unity3d.com/Packages/[email protected]/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.textmeshpro.git",
"type": "git",
"revision": "5c364f204e10eaec84fcbff640ad4d833774c1ed"
"revision": "dd92f03985c9bda38a4721cc146a6b74d2832a1f"
}
}

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