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Provides native Apple ARKit integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Face Tracking-Environment Probes-Meshing-Occlusion πŸ“¦ [Mirrored from UPM, not affiliated with Unity Technologies.]

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needle-mirror/com.unity.xr.arkit

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Apple ARKit XR Plug-in Package

The purpose of this package is to provide ARKit XR Support.

Package structure

<root>
  β”œβ”€β”€ CHANGELOG.md
  β”œβ”€β”€ Documentation
  β”‚   └── com.unity.arkit.md
  β”œβ”€β”€ Editor
  β”‚   β”œβ”€β”€ Unity.XR.ARKit.Editor.asmdef
  β”‚   └── UnityARKitPostBuild.cs
  β”œβ”€β”€ LICENSE.md
  β”œβ”€β”€ package.json
  β”œβ”€β”€ QAReport.md
  β”œβ”€β”€ README.md
  └── Runtime
      β”œβ”€β”€ FaceTracking
      β”‚   β”œβ”€β”€ ARKitFaceSubsystem.cs
      β”‚   β”œβ”€β”€ Unity.XR.ARKit.FaceTracking.asmdef
      β”œβ”€β”€ iOS
      β”‚   β”œβ”€β”€ link.xml
      β”‚   β”œβ”€β”€ Resources
      β”‚   β”‚   └── ARKitShader.shader
      β”‚   β”œβ”€β”€ UnityARKit.a
      β”‚   └── UnityARKit.m
      β”œβ”€β”€ UnitySubsystemsManifest.json
      └── Unity.XR.ARKit.asmdef

* Apple and ARKit are trademarks of Apple Inc., registered in the U.S. and other countries and regions.

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Provides native Apple ARKit integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Face Tracking-Environment Probes-Meshing-Occlusion πŸ“¦ [Mirrored from UPM, not affiliated with Unity Technologies.]

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