3.47.6
Needle Engine
- Fix: USDZ animation interpolation. We're now using timesamples for
translation
,orientation
andscale
separately. This fixes an issue with animation optimization (optimization removing redundant keyframes) to just 2 keyframes where matrix timesamples would produce unexpected interpolations - Change: inline mesh bvh worker
Unity Integration
- Minor console log fix
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples