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Introduce set_global_scene_node_visibility(), refactor set_up_direction() #150

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merged 1 commit into from
Dec 15, 2023

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@brentyi brentyi commented Dec 15, 2023

...by revisiting some root scene node logic.

set_global_scene_node_visibility() should help with some rendering-related things @kerrj @tancik 👀

@brentyi brentyi merged commit f0ded27 into main Dec 15, 2023
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@brentyi brentyi deleted the brent/root_node_refactor branch December 15, 2023 16:29
yzslab pushed a commit to yzslab/viser that referenced this pull request Oct 20, 2024
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