Manhole for accessing asyncio applications. This is useful for debugging application state in situations where you have access to the process, but need to access internal application state.
Adding a manhole to your application is simple:
from aiomanhole import start_manhole start_manhole(namespace={ 'gizmo': application_state_gizmo, 'whatsit': application_state_whatsit, })
Quick example, in one shell, run this:
$ python -m aiomanhole
In a secondary shell, run this:
$ nc -U /var/tmp/testing.manhole Well this is neat >>> f = 5 + 5 >>> f 10 >>> import os >>> os.getpid() 4238 >>> import sys >>> sys.exit(0)
And you'll see the manhole you started has exited.
The package provides both a threaded and non-threaded interpreter, and allows you to share the namespace between clients if you want.
Unlike regular TCP/UDP sockets, UNIX domain sockets are entries in the filesystem. When your process shuts down, the UNIX socket that is created is not cleaned up. What this means is that when your application starts up again, it will attempt to bind a UNIX socket to that path again and fail, as it is already present (it's "already in use").
The standard approach to working with UNIX sockets is to delete them before you try to bind to it again, for example:
import os try: os.unlink('/path/to/my.manhole') except FileNotFoundError: pass start_manhole('/path/to/my.manhole')
You may be tempted to try and clean up the socket on shutdown, but don't. What if your application crashes? What if your computer loses power? There are lots of things that can go wrong, and hoping the previous run was successful, while admirably positive, is not something you can do.
Yes! When you call start_manhole, just pass along a dictionary of what you want to provide as the namespace parameter:
from aiomanhole import start_manhole start_manhole(namespace={ 'gizmo': application_state_gizmo, 'whatsit': application_state_whatsit, 'None': 5, # don't do this though })
Specifying threaded=True means that statements in the interactive session are executed in a thread, as opposed to executing them in the event loop.
Say for example you did this in a non-threaded interactive session:
>>> while True: ... pass ...
You've just broken your application! You can't abort that without restarting the application. If however you ran that in a threaded application, you'd 'only' have a thread trashing the CPU, slowing down your application, as opposed to making it totally unresponsive.
By default, a threaded interpreter will time out commands after 5 seconds, though this is configurable. Not that this will not kill the thread, but allow you to keep running commands.