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nerves of steel to replace bullseye
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nikitawastaken committed Jul 5, 2024
1 parent 5930115 commit 73cf636
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Showing 3 changed files with 29 additions and 8 deletions.
3 changes: 2 additions & 1 deletion loc/en.txt
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Expand Up @@ -68,7 +68,8 @@
"menu_show_of_force_beta_desc": "BASIC: ##$basic##\nYour steadiness is increased by ##$multibasic##.\nHigher steadiness reduces aimpunch.\n\nACE: ##$pro##\nIncreases the armor of all ballistic vests by ##$multipro2##.",
"menu_iron_man_beta": "Combat Courier",
"menu_iron_man_beta_desc": "BASIC: ##$basic##\nYou move ##$multibasic## faster when carrying bags.\n\nYou can now sprint with all bags.\n\nACE: ##$pro##\nMovement speed penalty from getting hit is reduced by ##$multipro##.",
"menu_prison_wife_beta_desc": "BASIC: ##$basic##\nW.I.P\n\nACE: ##$pro##\nW.I.P",
"menu_prison_wife_beta": "Nerves of Steel",
"menu_prison_wife_beta_desc": "BASIC: ##$basic##\nYou gain ##$multibasic## extra health.\n\nACE: ##$pro##\nYou gain an additional ##$multipro## extra health.",
"menu_scavenging_beta_desc": "BASIC: ##$basic##\nYour ammo pick up range is increased by ##$multibasic##.\n\nNote: Doesn't stack with Gambler perk deck.\n\nACE: ##$pro##\nEvery ##6th## enemy you kill will drop an extra ammo box.",
"menu_bandoliers_beta_desc": "BASIC: ##$basic##\nThe heavier your armor, the more total ammo you get.\n\nThe total capacity increase scales up to ##$multibasic## with Improved Combined Tactical Vest.\n\nACE: ##$pro##\nYour total ammo capacity is increased by ##$multipro##.",

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7 changes: 4 additions & 3 deletions lua/skilltreetweakdata.lua
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Expand Up @@ -144,9 +144,10 @@ function SkillTreeTweakData:init(tweak_data)
self.skills.iron_man[2].upgrades = { "player_tagged_speed_mul" }
self.skills.iron_man.icon_xy = { 6, 0 }

-- Bullseye
self.skills.prison_wife[1].upgrades = {}
self.skills.prison_wife[2].upgrades = {}
-- Nerves of Steel
self.skills.prison_wife[1].upgrades = { "player_health_multiplier_1" }
self.skills.prison_wife[2].upgrades = { "player_health_multiplier_2" }
self.skills.prison_wife.icon_xy = { 1, 1 }

-- Iron Man
self.skills.juggernaut[1].upgrades = { "player_shield_knock" }
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27 changes: 23 additions & 4 deletions lua/upgradestweakdata.lua
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Expand Up @@ -444,10 +444,29 @@ function UpgradesTweakData:init(tweak_data)
self.skill_descs.iron_man.multibasic = "50%"
self.skill_descs.iron_man.multipro = "50%"

-- Bullseye
self.values.player.headshot_regen_armor_bonus[2] = 4.5
self.skill_descs.prison_wife.multibasic2 = "5"
self.skill_descs.prison_wife.multipro3 = "40"
-- Nerves of Steel
self.definitions.player_health_multiplier_1 = {
name_id = "menu_player_health_multiplier",
category = "feature",
upgrade = {
value = 1,
upgrade = "health_multiplier",
category = "player"
}
}
self.definitions.player_health_multiplier_2 = {
name_id = "menu_player_health_multiplier",
category = "feature",
upgrade = {
value = 2,
upgrade = "health_multiplier",
category = "player"
}
}
self.values.player.health_multiplier = { 1.1, 1.3 }
self.skill_descs.prison_wife.multibasic = "10%"
self.skill_descs.prison_wife.multipro = "20%"


-- Scavenger
self.values.player.increased_pickup_area[1] = 1.3
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