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The classic Candy Crush game written from scratch in C and C++ w/ model, view, and controller separation across a network

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Candy Crush

/array2d: the source code for our own 2D array library

/centralized: the version of this game created before TCP implementation and seperation of the model and view

/distributed: the most up-to-date version of this game

Current Progress:

Just finished implementation of TCP to seperate the model and view parts of this application across a network. As the server, the view is responsible for passing the initial game instance to the model and updating the window. As the client, the model is responsible for firing candies, inflicting gravity, and passing the updated game instance back to the server.

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Copyright

2017 Nolan Strait, Linxing Preston Jiang

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The classic Candy Crush game written from scratch in C and C++ w/ model, view, and controller separation across a network

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