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it's /me edited this page Apr 11, 2021
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- The Book of Shaders a comprehensive and highly recommended guide to Fragment Shaders.
- Shadertoy media files can be used as Media-In files for Fuses to mimic and test if it matches the original's behavior.
- ShaderToyFuses is a GitHub repository with some Shadertoys converted into Fuses using OpenCL.
- Tapered Bezier curve for Fusion by Bryan Ray
- Voronoi Fuse Developer's Diary by Bryan Ray
- cake23.de
- Cross-Compiling Shading Languages, a masterthesis by Likas Hermanns
- Shadertoy for absolute beginners, an entertaining introduction to the topic
- Chris Ridings, the trailblazer, created the fragmentshader.fuse
- desmos, the world's best functional plotter
The We Suck Less forum is a huge source for information and inspiration when it comes to DaVinci Resolve and Fusion. Find here some links for posts dedicated to converting Shaders, programming Fuses, and all the things of interest in this context ...
- Convert a Shadertoy WebGL Code to DCTL by J-i-P-i is a step by step guide on how to convert an OpenGL ES shadertoy to a DCTL based Fuse
- DCTL Book of Shaders by David Kohen, aka Shem Namo, aka Learn Now FX ist a thread on writing DCTL shaders
- Building GUIs With Fusion's UI Manager by AndrewHazelden explains the different controls you can use in you Lua scropts called by DaFusion
Reactor
- The Atom Packages Documentation explains how to define a new installable item that is accessible in the Reactor package manager
- Reactor on GitLab contains all the Rector sources