Releases: noidexe/godot-version-manager
Releases · noidexe/godot-version-manager
Version 1.2 - Multiplatform Support
Installation
Windows:
Unzip and double-click. Extraction of downloaded versions requires powershell
Linux:
Unzip and double-click. Extraction of downloaded versions requires unzip
which, if not installed, should be available in your distro repository
OSX:
- Should auto extract after download
- You need to run
sudo xattr -r -d com.apple.quarantine path/to/Godot Version Manager.app
since unsigned binaries get marked as untrusted otherwise. Feel free to build the project yourself if you don't trust the prebuilt binaries - Double click Godot Version Manager.app
New features:
- Multiplatform support.(needs testing)
Full Changelog: v1.1.2...v1.2
Version 1.1.2
- Fixed default icon for custom binaries looking too large. They are now always 64x64
- Connections now validate domains
- Exported as a single exe with embedded .pck
Full Changelog: v1.1.1...v1.1.2
Version 1.1.1
Commented all the code and added a small fix for the context menu which was appearing in the wrong position.
Version 1.1
- Fixed some bugs
- Added newsfeed
First Public Build
v1.0 added build folder to gitignore