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Releases: noidexe/godot-version-manager

Version 1.2 - Multiplatform Support

01 Nov 20:39
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Installation

Windows:

Unzip and double-click. Extraction of downloaded versions requires powershell

Linux:

Unzip and double-click. Extraction of downloaded versions requires unzip which, if not installed, should be available in your distro repository

OSX:

  • Should auto extract after download
  • You need to run sudo xattr -r -d com.apple.quarantine path/to/Godot Version Manager.app since unsigned binaries get marked as untrusted otherwise. Feel free to build the project yourself if you don't trust the prebuilt binaries
  • Double click Godot Version Manager.app

New features:

  • Multiplatform support.(needs testing)

Full Changelog: v1.1.2...v1.2

Version 1.1.2

28 Oct 17:24
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  • Fixed default icon for custom binaries looking too large. They are now always 64x64
  • Connections now validate domains
  • Exported as a single exe with embedded .pck

Full Changelog: v1.1.1...v1.1.2

Version 1.1.1

24 Oct 16:35
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Commented all the code and added a small fix for the context menu which was appearing in the wrong position.

Version 1.1

23 Oct 20:58
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  • Fixed some bugs
  • Added newsfeed

First Public Build

23 Oct 07:14
8e283d7
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v1.0

added build folder to gitignore