A sample project providing compatibility with NRSDK features such as hand tracking, to Microsoft's Mixed reality Toolkit (MRTK).
This github repo (https://github.com/nreal-ai/NRSDK-MRTK) contains extension that adds compatibility for NRSDK, including hand tracking and controller support, to Microsoft's open source Mixed Reality Toolkit (MRTK) for Unity. It also contains two open-source sample apps from Microsoft's Mixed Reality Design Labs - Hand Tracking Hub (originally as MRTK examples hub) and Surfaces, which demonstrates NRSDK's hand tracking algorithmic capabilities with MRTK's input system.
Environment:
- Unity 2020.3.X
- MRTK 2.8.0
- NRSDK 1.9.3
This repo includes two projects, each containing several pre-configured scenes:
- Assets/HandTrackingDemo
- HandTrackingHub (Manager scene)
- HandTrackingHubMainMenu
- Clipping
- ColorPicker
- Dock
- HandInteraction
- HandMenu
- HandMenuLayout
- Joystick
- NonNativeKeyboard
- PressableButton
- ScrollingObjectCollection
- Assets/Surfaces
- StartupScene (Manager scene)
- Bubble
- Ephemeral
- Flock
- Goop
- Growbies
- Lava
- Lighting
- Volume
- Xylophone
These scenes do not require additional configuration and serve as a blueprint for Nreal's MRTK integration. HandTrackingHub and StartupScene works as manager scene (set via MRTK's Scene System) of each project respectively.
This following MRTK Features are supported:
Supported Features in MRTK
- Hand Tracking
- Hand Meshing
- Hand Skeleton / Gestures
- Nreal Phone Controller / Dev Kit Controller
- Gaze Input (aka Eye Tracking)
Unsupported Features in MRTK
- Planes Detection
- Native Keyboard
- Voice Input (Using Google speech to text)
- Scene Meshing