- Harvester game for ludum dare 52, theme - harvest.
- ludum dare page - https://ldjam.com/events/ludum-dare/52/harvester-4
double click on Harvester/Harvester/bin/Debug/net6.0/Harvester.exe.
- Move the farmer using the arrow keys.
- Avoid the vampire, the combine harvesters and the grim reapers.
- Survive as long as possible it will get harder.
Completed in one day for ludum dare 52, first attempt of using monogame
- Refactor the code to use classes for the sprites. - done
- Add in an opening screen with click to play and controls.
- Add in animations for the sprite.
- Add in background music and music for getting hit, maybe make the music speed up.
- Change the movement for the grim reapers and add in more as the game goes on.
- Add in some more interactivity, maybe a farmer fork prod or a gun.
- Make sprites solid so they bounce off each other rather than going through each other.
- Make collisions more accurate based on pixels rather than boxes.