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Decompile foreground and bones (#3427)
Small fix to decompiler when the original compiler uses `ra` register. This seems to happen in "normal" code very rarely - perhaps they manually specified this in an `rlet`. Start figuring out buckets/textures for Jak 3. The foreground code is not yet modified for PC - I want to wait until the game is running, since it is too hard to do it now.
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