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network-gossip: Ensure sync event is processed on unknown peer roles #6553
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Signed-off-by: Alexandru Vasile <[email protected]>
exit Signed-off-by: Alexandru Vasile <[email protected]>
lexnv
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T0-node
This PR/Issue is related to the topic “node”.
I2-bug
The node fails to follow expected behavior.
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Nov 20, 2024
Signed-off-by: Alexandru Vasile <[email protected]>
dmitry-markin
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Nov 20, 2024
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Good catch!
It seems this fixes the issue of sync peers not being followed (connected/disconnected) by GossipEngine
through the reserved peers mechanism. It doesn't seem this fixes the issue of the peer role not being set, if there is one.
michalkucharczyk
approved these changes
Nov 20, 2024
Krayt78
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Dec 18, 2024
…aritytech#6553) The `GossipEngine::poll_next` implementation polls both the `notification_service` and the `sync_event_stream`. If both polls produce valid data to be processed (`Poll::Ready(Some(..))`), then the sync event is ignored when we receive `NotificationEvent::NotificationStreamOpened` and the role cannot be deduced. This PR ensures both events are processed gracefully. While at it, I have added a warning to the sync engine related to `notification_service` producing `Poll::Ready(None)`. This effectively ensures that `SyncEvents` propagate to the network potentially fixing any state mismatch. For more context: paritytech#6507 cc @paritytech/sdk-node --------- Signed-off-by: Alexandru Vasile <[email protected]>
dudo50
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to paraspell-research/polkadot-sdk
that referenced
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Jan 4, 2025
…aritytech#6553) The `GossipEngine::poll_next` implementation polls both the `notification_service` and the `sync_event_stream`. If both polls produce valid data to be processed (`Poll::Ready(Some(..))`), then the sync event is ignored when we receive `NotificationEvent::NotificationStreamOpened` and the role cannot be deduced. This PR ensures both events are processed gracefully. While at it, I have added a warning to the sync engine related to `notification_service` producing `Poll::Ready(None)`. This effectively ensures that `SyncEvents` propagate to the network potentially fixing any state mismatch. For more context: paritytech#6507 cc @paritytech/sdk-node --------- Signed-off-by: Alexandru Vasile <[email protected]>
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The
GossipEngine::poll_next
implementation polls both thenotification_service
and thesync_event_stream
.If both polls produce valid data to be processed (
Poll::Ready(Some(..))
), then the sync event is ignored when we receiveNotificationEvent::NotificationStreamOpened
and the role cannot be deduced.This PR ensures both events are processed gracefully. While at it, I have added a warning to the sync engine related to
notification_service
producingPoll::Ready(None)
.This effectively ensures that
SyncEvents
propagate to the network potentially fixing any state mismatch.For more context: #6507
cc @paritytech/sdk-node