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passivist edited this page Aug 30, 2016
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This tutorial assumes that you have not written any "serious" C++ before but have like me programmed some in artist oriented programming languages like SuperCollider, Processing, OpenFrameworks or PD/MAX. It documents my journey from a relatively finished concept and a working prototype in SuperCollider so I will often reference the process of "porting" the program from SuperCollider to JUCE.
Some knowledge in digital audio might come in handy but I'll try to keep the technical details as sparse and simple as possible.
You can read about getting started here