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Site updated: 2024-11-15 21:57:34
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paw5zx committed Nov 15, 2024
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14 changes: 9 additions & 5 deletions UE-fmodel-usage/index.html
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<meta property="og:image" content="http://paw5zx.github.io/UE-fmodel-usage/13_select_pid.png">
<meta property="og:image" content="http://paw5zx.github.io/UE-fmodel-usage/14_inject.png">
<meta property="article:published_time" content="2024-07-15T17:23:36.000Z">
<meta property="article:modified_time" content="2024-08-31T16:31:03.847Z">
<meta property="article:modified_time" content="2024-11-15T13:55:27.210Z">
<meta property="article:author" content="John Doe">
<meta name="twitter:card" content="summary">
<meta name="twitter:image" content="http://paw5zx.github.io/UE-fmodel-usage/1_fmodel.png">
Expand Down Expand Up @@ -553,8 +553,8 @@ <h1 class="article-title-regular text-second-text-color tracking-tight text-4xl

<span class="article-date article-meta-item">
<i class="fa-regular fa-wrench"></i>&nbsp;
<span class="desktop">2024-09-01 00:31:03</span>
<span class="mobile">2024-09-01 00:31:03</span>
<span class="desktop">2024-11-15 21:55:27</span>
<span class="mobile">2024-11-15 21:55:27</span>
<span class="hover-info">更新</span>
</span>

Expand Down Expand Up @@ -690,7 +690,11 @@ <h1 id="附录"><a href="#附录" class="headerlink" title="附录"></a>附录</

></p>
<p>下面我将演示通过使用<code>Dumper-7</code>生成<code>*.usmap</code>的过程</p>
<h2 id="Dumper-7生成usmap文件"><a href="#Dumper-7生成usmap文件" class="headerlink" title="Dumper-7生成usmap文件"></a>Dumper-7生成usmap文件</h2><p>①将Dumper-7项目git到本地<br>②使用Visual Studio打开<code>.sln</code>文件,将<code>Settings.h</code>中的<code>SDKGenerationPath</code>修改为你期望的usmap文件保存路径(默认路径为<code>C:/Dumper-7</code><br>③在x64-Release下编译,生成dll文件<br>④向目标游戏中注入dll(这一步我将在下面展开介绍)<br>⑤查看生成的usmap文件</p>
<h2 id="Dumper-7生成usmap文件"><a href="#Dumper-7生成usmap文件" class="headerlink" title="Dumper-7生成usmap文件"></a>Dumper-7生成usmap文件</h2><p>①将Dumper-7项目git到本地<br>②使用Visual Studio打开<code>.sln</code>文件,将<code>Settings.h</code>中的<code>SDKGenerationPath</code>修改为你期望的usmap文件保存路径(默认路径为<code>C:/Dumper-7</code><br>③在x64-Release下编译,生成dll文件</p>
<p>在此提供现成的dll文件:</p>
<a class="button regular" href='/downloads/Dumper-7.dll' title='点击下载文件'><i class='fa-solid fa-download'></i> 点击下载文件</a>

<p>④向目标游戏中注入dll(这一步我将在下面展开介绍)<br>⑤查看生成的usmap文件</p>
<h2 id="向游戏中注入dll"><a href="#向游戏中注入dll" class="headerlink" title="向游戏中注入dll"></a>向游戏中注入dll</h2><p>为了向游戏中注入dll,我们要使用一个工具:DLL Injector<br>官网链接:<a class="link" target="_blank" rel="noopener" href="https://dllinjector.net/" >DLL Injector官网 <i class="fa-regular fa-arrow-up-right-from-square fa-sm"></i></a><br>使用方法:<br>①打开DLL Injector<br><img
lazyload
src="/images/loading.svg"
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<li>
<strong>更新于
:</strong> 2024-09-01 00:31:03
:</strong> 2024-11-15 21:55:27
</li>

<li>
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6 changes: 5 additions & 1 deletion search.xml
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></p>
<p>下面我将演示通过使用<code>Dumper-7</code>生成<code>*.usmap</code>的过程</p>
<h2 id="Dumper-7生成usmap文件"><a href="#Dumper-7生成usmap文件" class="headerlink" title="Dumper-7生成usmap文件"></a>Dumper-7生成usmap文件</h2><p>①将Dumper-7项目git到本地<br>②使用Visual Studio打开<code>.sln</code>文件,将<code>Settings.h</code>中的<code>SDKGenerationPath</code>修改为你期望的usmap文件保存路径(默认路径为<code>C:/Dumper-7</code>)<br>③在x64-Release下编译,生成dll文件<br>④向目标游戏中注入dll(这一步我将在下面展开介绍)<br>⑤查看生成的usmap文件</p>
<h2 id="Dumper-7生成usmap文件"><a href="#Dumper-7生成usmap文件" class="headerlink" title="Dumper-7生成usmap文件"></a>Dumper-7生成usmap文件</h2><p>①将Dumper-7项目git到本地<br>②使用Visual Studio打开<code>.sln</code>文件,将<code>Settings.h</code>中的<code>SDKGenerationPath</code>修改为你期望的usmap文件保存路径(默认路径为<code>C:/Dumper-7</code>)<br>③在x64-Release下编译,生成dll文件</p>
<p>在此提供现成的dll文件:</p>
<a class="button regular" href='/downloads/Dumper-7.dll' title='点击下载文件'><i class='fa-solid fa-download'></i> 点击下载文件</a>

<p>④向目标游戏中注入dll(这一步我将在下面展开介绍)<br>⑤查看生成的usmap文件</p>
<h2 id="向游戏中注入dll"><a href="#向游戏中注入dll" class="headerlink" title="向游戏中注入dll"></a>向游戏中注入dll</h2><p>为了向游戏中注入dll,我们要使用一个工具:DLL Injector<br>官网链接:<a class="link" href="https://dllinjector.net/" >DLL Injector官网 <i class="fa-regular fa-arrow-up-right-from-square fa-sm"></i></a><br>使用方法:<br>①打开DLL Injector<br><img
lazyload
src="/images/loading.svg"
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